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OpenCV 图像拼接和图像融合的实现

时间:2021-12-18 15:53     来源/作者:Madcola

图像拼接在实际的应用场景很广,比如无人机航拍,遥感图像等等,图像拼接是进一步做图像理解基础步骤,拼接效果的好坏直接影响接下来的工作,所以一个好的图像拼接算法非常重要。

再举一个身边的例子吧,你用你的手机对某一场景拍照,但是你没有办法一次将所有你要拍的景物全部拍下来,所以你对该场景从左往右依次拍了好几张图,来把你要拍的所有景物记录下来。那么我们能不能把这些图像拼接成一个大图呢?我们利用opencv就可以做到图像拼接的效果!

比如我们有对这两张图进行拼接。

OpenCV 图像拼接和图像融合的实现

从上面两张图可以看出,这两张图有比较多的重叠部分,这也是拼接的基本要求。

那么要实现图像拼接需要那几步呢?简单来说有以下几步:

  • 对每幅图进行特征点提取
  • 对对特征点进行匹配
  • 进行图像配准
  • 把图像拷贝到另一幅图像的特定位置
  • 对重叠边界进行特殊处理

好吧,那就开始正式实现图像配准。

第一步就是特征点提取。现在CV领域有很多特征点的定义,比如sift、surf、harris角点、ORB都是很有名的特征因子,都可以用来做图像拼接的工作,他们各有优势。本文将使用ORB和SURF进行图像拼接,用其他方法进行拼接也是类似的。

 

基于SURF的图像拼接

用SIFT算法来实现图像拼接是很常用的方法,但是因为SIFT计算量很大,所以在速度要求很高的场合下不再适用。所以,它的改进方法SURF因为在速度方面有了明显的提高(速度是SIFT的3倍),所以在图像拼接领域还是大有作为。虽说SURF精确度和稳定性不及SIFT,但是其综合能力还是优越一些。下面将详细介绍拼接的主要步骤。

1.特征点提取和匹配

特征点提取和匹配的方法我在上一篇文章《OpenCV特征检测和特征匹配方法汇总》中做了详细的介绍,在这里直接使用上文所总结的SURF特征提取和特征匹配的方法。

//提取特征点    
SurfFeatureDetector Detector(2000);  
vector<KeyPoint> keyPoint1, keyPoint2;
Detector.detect(image1, keyPoint1);
Detector.detect(image2, keyPoint2);

//特征点描述,为下边的特征点匹配做准备    
SurfDescriptorExtractor Descriptor;
Mat imageDesc1, imageDesc2;
Descriptor.compute(image1, keyPoint1, imageDesc1);
Descriptor.compute(image2, keyPoint2, imageDesc2);

FlannBasedMatcher matcher;
vector<vector<DMatch> > matchePoints;
vector<DMatch> GoodMatchePoints;

vector<Mat> train_desc(1, imageDesc1);
matcher.add(train_desc);
matcher.train();

matcher.knnMatch(imageDesc2, matchePoints, 2);
cout << "total match points: " << matchePoints.size() << endl;

// Lowe's algorithm,获取优秀匹配点
for (int i = 0; i < matchePoints.size(); i++)
{
  if (matchePoints[i][0].distance < 0.4 * matchePoints[i][1].distance)
  {
      GoodMatchePoints.push_back(matchePoints[i][0]);
  }
}

Mat first_match;
drawMatches(image02, keyPoint2, image01, keyPoint1, GoodMatchePoints, first_match);
imshow("first_match ", first_match);

OpenCV 图像拼接和图像融合的实现

 

2.图像配准

这样子我们就可以得到了两幅待拼接图的匹配点集,接下来我们进行图像的配准,即将两张图像转换为同一坐标下,这里我们需要使用findHomography函数来求得变换矩阵。但是需要注意的是,findHomography函数所要用到的点集是Point2f类型的,所有我们需要对我们刚得到的点集GoodMatchePoints再做一次处理,使其转换为Point2f类型的点集。

vector<Point2f> imagePoints1, imagePoints2;

for (int i = 0; i<GoodMatchePoints.size(); i++)
{
  imagePoints2.push_back(keyPoint2[GoodMatchePoints[i].queryIdx].pt);
  imagePoints1.push_back(keyPoint1[GoodMatchePoints[i].trainIdx].pt);
}

这样子,我们就可以拿着imagePoints1, imagePoints2去求变换矩阵了,并且实现图像配准。值得注意的是findHomography函数的参数中我们选泽了CV_RANSAC,这表明我们选择RANSAC算法继续筛选可靠地匹配点,这使得匹配点解更为精确。

//获取图像1到图像2的投影映射矩阵 尺寸为3*3  
Mat homo = findHomography(imagePoints1, imagePoints2, CV_RANSAC);
////也可以使用getPerspectiveTransform方法获得透视变换矩阵,不过要求只能有4个点,效果稍差  
//Mat   homo=getPerspectiveTransform(imagePoints1,imagePoints2);  
cout << "变换矩阵为:\n" << homo << endl << endl; //输出映射矩阵     

//图像配准  
Mat imageTransform1, imageTransform2;
warpPerspective(image01, imageTransform1, homo, Size(MAX(corners.right_top.x, corners.right_bottom.x), image02.rows));
//warpPerspective(image01, imageTransform2, adjustMat*homo, Size(image02.cols*1.3, image02.rows*1.8));
imshow("直接经过透视矩阵变换", imageTransform1);
imwrite("trans1.jpg", imageTransform1);

OpenCV 图像拼接和图像融合的实现

 

3. 图像拷贝

拷贝的思路很简单,就是将左图直接拷贝到配准图上就可以了。

//创建拼接后的图,需提前计算图的大小
int dst_width = imageTransform1.cols;  //取最右点的长度为拼接图的长度
int dst_height = image02.rows;

Mat dst(dst_height, dst_width, CV_8UC3);
dst.setTo(0);

imageTransform1.copyTo(dst(Rect(0, 0, imageTransform1.cols, imageTransform1.rows)));
image02.copyTo(dst(Rect(0, 0, image02.cols, image02.rows)));

imshow("b_dst", dst);

OpenCV 图像拼接和图像融合的实现

 

4.图像融合(去裂缝处理)

从上图可以看出,两图的拼接并不自然,原因就在于拼接图的交界处,两图因为光照色泽的原因使得两图交界处的过渡很糟糕,所以需要特定的处理解决这种不自然。这里的处理思路是加权融合,在重叠部分由前一幅图像慢慢过渡到第二幅图像,即将图像的重叠区域的像素值按一定的权值相加合成新的图像。

//优化两图的连接处,使得拼接自然
void OptimizeSeam(Mat& img1, Mat& trans, Mat& dst)
{
  int start = MIN(corners.left_top.x, corners.left_bottom.x);//开始位置,即重叠区域的左边界  

  double processWidth = img1.cols - start;//重叠区域的宽度  
  int rows = dst.rows;
  int cols = img1.cols; //注意,是列数*通道数
  double alpha = 1;//img1中像素的权重  
  for (int i = 0; i < rows; i++)
  {
      uchar* p = img1.ptr<uchar>(i);  //获取第i行的首地址
      uchar* t = trans.ptr<uchar>(i);
      uchar* d = dst.ptr<uchar>(i);
      for (int j = start; j < cols; j++)
      {
          //如果遇到图像trans中无像素的黑点,则完全拷贝img1中的数据
          if (t[j * 3] == 0 && t[j * 3 + 1] == 0 && t[j * 3 + 2] == 0)
          {
              alpha = 1;
          }
          else
          {
              //img1中像素的权重,与当前处理点距重叠区域左边界的距离成正比,实验证明,这种方法确实好  
              alpha = (processWidth - (j - start)) / processWidth;
          }

          d[j * 3] = p[j * 3] * alpha + t[j * 3] * (1 - alpha);
          d[j * 3 + 1] = p[j * 3 + 1] * alpha + t[j * 3 + 1] * (1 - alpha);
          d[j * 3 + 2] = p[j * 3 + 2] * alpha + t[j * 3 + 2] * (1 - alpha);

      }
  }

}

OpenCV 图像拼接和图像融合的实现

多尝试几张,验证拼接效果

测试一

OpenCV 图像拼接和图像融合的实现

OpenCV 图像拼接和图像融合的实现

测试二

OpenCV 图像拼接和图像融合的实现

OpenCV 图像拼接和图像融合的实现

测试三

OpenCV 图像拼接和图像融合的实现

OpenCV 图像拼接和图像融合的实现

最后给出完整的SURF算法实现的拼接代码。

#include "highgui/highgui.hpp"    
#include "opencv2/nonfree/nonfree.hpp"    
#include "opencv2/legacy/legacy.hpp"   
#include <iostream>  

using namespace cv;
using namespace std;

void OptimizeSeam(Mat& img1, Mat& trans, Mat& dst);

typedef struct
{
  Point2f left_top;
  Point2f left_bottom;
  Point2f right_top;
  Point2f right_bottom;
}four_corners_t;

four_corners_t corners;

void CalcCorners(const Mat& H, const Mat& src)
{
  double v2[] = { 0, 0, 1 };//左上角
  double v1[3];//变换后的坐标值
  Mat V2 = Mat(3, 1, CV_64FC1, v2);  //列向量
  Mat V1 = Mat(3, 1, CV_64FC1, v1);  //列向量

  V1 = H * V2;
  //左上角(0,0,1)
  cout << "V2: " << V2 << endl;
  cout << "V1: " << V1 << endl;
  corners.left_top.x = v1[0] / v1[2];
  corners.left_top.y = v1[1] / v1[2];

  //左下角(0,src.rows,1)
  v2[0] = 0;
  v2[1] = src.rows;
  v2[2] = 1;
  V2 = Mat(3, 1, CV_64FC1, v2);  //列向量
  V1 = Mat(3, 1, CV_64FC1, v1);  //列向量
  V1 = H * V2;
  corners.left_bottom.x = v1[0] / v1[2];
  corners.left_bottom.y = v1[1] / v1[2];

  //右上角(src.cols,0,1)
  v2[0] = src.cols;
  v2[1] = 0;
  v2[2] = 1;
  V2 = Mat(3, 1, CV_64FC1, v2);  //列向量
  V1 = Mat(3, 1, CV_64FC1, v1);  //列向量
  V1 = H * V2;
  corners.right_top.x = v1[0] / v1[2];
  corners.right_top.y = v1[1] / v1[2];

  //右下角(src.cols,src.rows,1)
  v2[0] = src.cols;
  v2[1] = src.rows;
  v2[2] = 1;
  V2 = Mat(3, 1, CV_64FC1, v2);  //列向量
  V1 = Mat(3, 1, CV_64FC1, v1);  //列向量
  V1 = H * V2;
  corners.right_bottom.x = v1[0] / v1[2];
  corners.right_bottom.y = v1[1] / v1[2];

}

int main(int argc, char *argv[])
{
  Mat image01 = imread("g5.jpg", 1);    //右图
  Mat image02 = imread("g4.jpg", 1);    //左图
  imshow("p2", image01);
  imshow("p1", image02);

  //灰度图转换  
  Mat image1, image2;
  cvtColor(image01, image1, CV_RGB2GRAY);
  cvtColor(image02, image2, CV_RGB2GRAY);


  //提取特征点    
  SurfFeatureDetector Detector(2000);  
  vector<KeyPoint> keyPoint1, keyPoint2;
  Detector.detect(image1, keyPoint1);
  Detector.detect(image2, keyPoint2);

  //特征点描述,为下边的特征点匹配做准备    
  SurfDescriptorExtractor Descriptor;
  Mat imageDesc1, imageDesc2;
  Descriptor.compute(image1, keyPoint1, imageDesc1);
  Descriptor.compute(image2, keyPoint2, imageDesc2);

  FlannBasedMatcher matcher;
  vector<vector<DMatch> > matchePoints;
  vector<DMatch> GoodMatchePoints;

  vector<Mat> train_desc(1, imageDesc1);
  matcher.add(train_desc);
  matcher.train();

  matcher.knnMatch(imageDesc2, matchePoints, 2);
  cout << "total match points: " << matchePoints.size() << endl;

  // Lowe's algorithm,获取优秀匹配点
  for (int i = 0; i < matchePoints.size(); i++)
  {
      if (matchePoints[i][0].distance < 0.4 * matchePoints[i][1].distance)
      {
          GoodMatchePoints.push_back(matchePoints[i][0]);
      }
  }

  Mat first_match;
  drawMatches(image02, keyPoint2, image01, keyPoint1, GoodMatchePoints, first_match);
  imshow("first_match ", first_match);

  vector<Point2f> imagePoints1, imagePoints2;

  for (int i = 0; i<GoodMatchePoints.size(); i++)
  {
      imagePoints2.push_back(keyPoint2[GoodMatchePoints[i].queryIdx].pt);
      imagePoints1.push_back(keyPoint1[GoodMatchePoints[i].trainIdx].pt);
  }



  //获取图像1到图像2的投影映射矩阵 尺寸为3*3  
  Mat homo = findHomography(imagePoints1, imagePoints2, CV_RANSAC);
  ////也可以使用getPerspectiveTransform方法获得透视变换矩阵,不过要求只能有4个点,效果稍差  
  //Mat   homo=getPerspectiveTransform(imagePoints1,imagePoints2);  
  cout << "变换矩阵为:\n" << homo << endl << endl; //输出映射矩阵      

 //计算配准图的四个顶点坐标
  CalcCorners(homo, image01);
  cout << "left_top:" << corners.left_top << endl;
  cout << "left_bottom:" << corners.left_bottom << endl;
  cout << "right_top:" << corners.right_top << endl;
  cout << "right_bottom:" << corners.right_bottom << endl;

  //图像配准  
  Mat imageTransform1, imageTransform2;
  warpPerspective(image01, imageTransform1, homo, Size(MAX(corners.right_top.x, corners.right_bottom.x), image02.rows));
  //warpPerspective(image01, imageTransform2, adjustMat*homo, Size(image02.cols*1.3, image02.rows*1.8));
  imshow("直接经过透视矩阵变换", imageTransform1);
  imwrite("trans1.jpg", imageTransform1);


  //创建拼接后的图,需提前计算图的大小
  int dst_width = imageTransform1.cols;  //取最右点的长度为拼接图的长度
  int dst_height = image02.rows;

  Mat dst(dst_height, dst_width, CV_8UC3);
  dst.setTo(0);

  imageTransform1.copyTo(dst(Rect(0, 0, imageTransform1.cols, imageTransform1.rows)));
  image02.copyTo(dst(Rect(0, 0, image02.cols, image02.rows)));

  imshow("b_dst", dst);


  OptimizeSeam(image02, imageTransform1, dst);


  imshow("dst", dst);
  imwrite("dst.jpg", dst);

  waitKey();

  return 0;
}


//优化两图的连接处,使得拼接自然
void OptimizeSeam(Mat& img1, Mat& trans, Mat& dst)
{
  int start = MIN(corners.left_top.x, corners.left_bottom.x);//开始位置,即重叠区域的左边界  

  double processWidth = img1.cols - start;//重叠区域的宽度  
  int rows = dst.rows;
  int cols = img1.cols; //注意,是列数*通道数
  double alpha = 1;//img1中像素的权重  
  for (int i = 0; i < rows; i++)
  {
      uchar* p = img1.ptr<uchar>(i);  //获取第i行的首地址
      uchar* t = trans.ptr<uchar>(i);
      uchar* d = dst.ptr<uchar>(i);
      for (int j = start; j < cols; j++)
      {
          //如果遇到图像trans中无像素的黑点,则完全拷贝img1中的数据
          if (t[j * 3] == 0 && t[j * 3 + 1] == 0 && t[j * 3 + 2] == 0)
          {
              alpha = 1;
          }
          else
          {
              //img1中像素的权重,与当前处理点距重叠区域左边界的距离成正比,实验证明,这种方法确实好  
              alpha = (processWidth - (j - start)) / processWidth;
          }

          d[j * 3] = p[j * 3] * alpha + t[j * 3] * (1 - alpha);
          d[j * 3 + 1] = p[j * 3 + 1] * alpha + t[j * 3 + 1] * (1 - alpha);
          d[j * 3 + 2] = p[j * 3 + 2] * alpha + t[j * 3 + 2] * (1 - alpha);

      }
  }

}

 

基于ORB的图像拼接

利用ORB进行图像拼接的思路跟上面的思路基本一样,只是特征提取和特征点匹配的方式略有差异罢了。这里就不再详细介绍思路了,直接贴代码看效果。

#include "highgui/highgui.hpp"    
#include "opencv2/nonfree/nonfree.hpp"    
#include "opencv2/legacy/legacy.hpp"   
#include <iostream>  

using namespace cv;
using namespace std;

void OptimizeSeam(Mat& img1, Mat& trans, Mat& dst);

typedef struct
{
  Point2f left_top;
  Point2f left_bottom;
  Point2f right_top;
  Point2f right_bottom;
}four_corners_t;

four_corners_t corners;

void CalcCorners(const Mat& H, const Mat& src)
{
  double v2[] = { 0, 0, 1 };//左上角
  double v1[3];//变换后的坐标值
  Mat V2 = Mat(3, 1, CV_64FC1, v2);  //列向量
  Mat V1 = Mat(3, 1, CV_64FC1, v1);  //列向量

  V1 = H * V2;
  //左上角(0,0,1)
  cout << "V2: " << V2 << endl;
  cout << "V1: " << V1 << endl;
  corners.left_top.x = v1[0] / v1[2];
  corners.left_top.y = v1[1] / v1[2];

  //左下角(0,src.rows,1)
  v2[0] = 0;
  v2[1] = src.rows;
  v2[2] = 1;
  V2 = Mat(3, 1, CV_64FC1, v2);  //列向量
  V1 = Mat(3, 1, CV_64FC1, v1);  //列向量
  V1 = H * V2;
  corners.left_bottom.x = v1[0] / v1[2];
  corners.left_bottom.y = v1[1] / v1[2];

  //右上角(src.cols,0,1)
  v2[0] = src.cols;
  v2[1] = 0;
  v2[2] = 1;
  V2 = Mat(3, 1, CV_64FC1, v2);  //列向量
  V1 = Mat(3, 1, CV_64FC1, v1);  //列向量
  V1 = H * V2;
  corners.right_top.x = v1[0] / v1[2];
  corners.right_top.y = v1[1] / v1[2];

  //右下角(src.cols,src.rows,1)
  v2[0] = src.cols;
  v2[1] = src.rows;
  v2[2] = 1;
  V2 = Mat(3, 1, CV_64FC1, v2);  //列向量
  V1 = Mat(3, 1, CV_64FC1, v1);  //列向量
  V1 = H * V2;
  corners.right_bottom.x = v1[0] / v1[2];
  corners.right_bottom.y = v1[1] / v1[2];

}

int main(int argc, char *argv[])
{
  Mat image01 = imread("t1.jpg", 1);    //右图
  Mat image02 = imread("t2.jpg", 1);    //左图
  imshow("p2", image01);
  imshow("p1", image02);

  //灰度图转换  
  Mat image1, image2;
  cvtColor(image01, image1, CV_RGB2GRAY);
  cvtColor(image02, image2, CV_RGB2GRAY);


  //提取特征点    
  OrbFeatureDetector  surfDetector(3000);  
  vector<KeyPoint> keyPoint1, keyPoint2;
  surfDetector.detect(image1, keyPoint1);
  surfDetector.detect(image2, keyPoint2);

  //特征点描述,为下边的特征点匹配做准备    
  OrbDescriptorExtractor  SurfDescriptor;
  Mat imageDesc1, imageDesc2;
  SurfDescriptor.compute(image1, keyPoint1, imageDesc1);
  SurfDescriptor.compute(image2, keyPoint2, imageDesc2);

  flann::Index flannIndex(imageDesc1, flann::LshIndexParams(12, 20, 2), cvflann::FLANN_DIST_HAMMING);

  vector<DMatch> GoodMatchePoints;

  Mat macthIndex(imageDesc2.rows, 2, CV_32SC1), matchDistance(imageDesc2.rows, 2, CV_32FC1);
  flannIndex.knnSearch(imageDesc2, macthIndex, matchDistance, 2, flann::SearchParams());

  // Lowe's algorithm,获取优秀匹配点
  for (int i = 0; i < matchDistance.rows; i++)
  {
      if (matchDistance.at<float>(i, 0) < 0.4 * matchDistance.at<float>(i, 1))
      {
          DMatch dmatches(i, macthIndex.at<int>(i, 0), matchDistance.at<float>(i, 0));
          GoodMatchePoints.push_back(dmatches);
      }
  }

  Mat first_match;
  drawMatches(image02, keyPoint2, image01, keyPoint1, GoodMatchePoints, first_match);
  imshow("first_match ", first_match);

  vector<Point2f> imagePoints1, imagePoints2;

  for (int i = 0; i<GoodMatchePoints.size(); i++)
  {
      imagePoints2.push_back(keyPoint2[GoodMatchePoints[i].queryIdx].pt);
      imagePoints1.push_back(keyPoint1[GoodMatchePoints[i].trainIdx].pt);
  }



  //获取图像1到图像2的投影映射矩阵 尺寸为3*3  
  Mat homo = findHomography(imagePoints1, imagePoints2, CV_RANSAC);
  ////也可以使用getPerspectiveTransform方法获得透视变换矩阵,不过要求只能有4个点,效果稍差  
  //Mat   homo=getPerspectiveTransform(imagePoints1,imagePoints2);  
  cout << "变换矩阵为:\n" << homo << endl << endl; //输出映射矩阵      

                                              //计算配准图的四个顶点坐标
  CalcCorners(homo, image01);
  cout << "left_top:" << corners.left_top << endl;
  cout << "left_bottom:" << corners.left_bottom << endl;
  cout << "right_top:" << corners.right_top << endl;
  cout << "right_bottom:" << corners.right_bottom << endl;

  //图像配准  
  Mat imageTransform1, imageTransform2;
  warpPerspective(image01, imageTransform1, homo, Size(MAX(corners.right_top.x, corners.right_bottom.x), image02.rows));
  //warpPerspective(image01, imageTransform2, adjustMat*homo, Size(image02.cols*1.3, image02.rows*1.8));
  imshow("直接经过透视矩阵变换", imageTransform1);
  imwrite("trans1.jpg", imageTransform1);


  //创建拼接后的图,需提前计算图的大小
  int dst_width = imageTransform1.cols;  //取最右点的长度为拼接图的长度
  int dst_height = image02.rows;

  Mat dst(dst_height, dst_width, CV_8UC3);
  dst.setTo(0);

  imageTransform1.copyTo(dst(Rect(0, 0, imageTransform1.cols, imageTransform1.rows)));
  image02.copyTo(dst(Rect(0, 0, image02.cols, image02.rows)));

  imshow("b_dst", dst);


  OptimizeSeam(image02, imageTransform1, dst);


  imshow("dst", dst);
  imwrite("dst.jpg", dst);

  waitKey();

  return 0;
}


//优化两图的连接处,使得拼接自然
void OptimizeSeam(Mat& img1, Mat& trans, Mat& dst)
{
  int start = MIN(corners.left_top.x, corners.left_bottom.x);//开始位置,即重叠区域的左边界  

  double processWidth = img1.cols - start;//重叠区域的宽度  
  int rows = dst.rows;
  int cols = img1.cols; //注意,是列数*通道数
  double alpha = 1;//img1中像素的权重  
  for (int i = 0; i < rows; i++)
  {
      uchar* p = img1.ptr<uchar>(i);  //获取第i行的首地址
      uchar* t = trans.ptr<uchar>(i);
      uchar* d = dst.ptr<uchar>(i);
      for (int j = start; j < cols; j++)
      {
          //如果遇到图像trans中无像素的黑点,则完全拷贝img1中的数据
          if (t[j * 3] == 0 && t[j * 3 + 1] == 0 && t[j * 3 + 2] == 0)
          {
              alpha = 1;
          }
          else
          {
              //img1中像素的权重,与当前处理点距重叠区域左边界的距离成正比,实验证明,这种方法确实好  
              alpha = (processWidth - (j - start)) / processWidth;
          }

          d[j * 3] = p[j * 3] * alpha + t[j * 3] * (1 - alpha);
          d[j * 3 + 1] = p[j * 3 + 1] * alpha + t[j * 3 + 1] * (1 - alpha);
          d[j * 3 + 2] = p[j * 3 + 2] * alpha + t[j * 3 + 2] * (1 - alpha);

      }
  }
}

看一看拼接效果,我觉得还是不错的。

OpenCV 图像拼接和图像融合的实现

OpenCV 图像拼接和图像融合的实现

OpenCV 图像拼接和图像融合的实现

看一下这一组图片,这组图片产生了鬼影,为什么?因为两幅图中的人物走动了啊!所以要做图像拼接,尽量保证使用的是静态图片,不要加入一些动态因素干扰拼接。

OpenCV 图像拼接和图像融合的实现

OpenCV 图像拼接和图像融合的实现

OpenCV 图像拼接和图像融合的实现

 

opencv自带的拼接算法stitch

opencv其实自己就有实现图像拼接的算法,当然效果也是相当好的,但是因为其实现很复杂,而且代码量很庞大,其实在一些小应用下的拼接有点杀鸡用牛刀的感觉。最近在阅读sticth源码时,发现其中有几个很有意思的地方。

1.opencv stitch选择的特征检测方式

一直很好奇opencv stitch算法到底选用了哪个算法作为其特征检测方式,是ORB,SIFT还是SURF?读源码终于看到答案。

#ifdef HAVE_OPENCV_NONFREE
      stitcher.setFeaturesFinder(new detail::SurfFeaturesFinder());
#else
      stitcher.setFeaturesFinder(new detail::OrbFeaturesFinder());
#endif

在源码createDefault函数中(默认设置),第一选择是SURF,第二选择才是ORB(没有NONFREE模块才选),所以既然大牛们这么选择,必然是经过综合考虑的,所以应该SURF算法在图像拼接有着更优秀的效果。

2.opencv stitch获取匹配点的方式

以下代码是opencv stitch源码中的特征点提取部分,作者使用了两次特征点提取的思路:先对图一进行特征点提取和筛选匹配(1->2),再对图二进行特征点的提取和匹配(2->1),这跟我们平时的一次提取的思路不同,这种二次提取的思路可以保证更多的匹配点被选中,匹配点越多,findHomography求出的变换越准确。这个思路值得借鉴。

matches_info.matches.clear();

Ptr<flann::IndexParams> indexParams = new flann::KDTreeIndexParams();
Ptr<flann::SearchParams> searchParams = new flann::SearchParams();

if (features2.descriptors.depth() == CV_8U)
{
  indexParams->setAlgorithm(cvflann::FLANN_INDEX_LSH);
  searchParams->setAlgorithm(cvflann::FLANN_INDEX_LSH);
}

FlannBasedMatcher matcher(indexParams, searchParams);
vector< vector<DMatch> > pair_matches;
MatchesSet matches;

// Find 1->2 matches
matcher.knnMatch(features1.descriptors, features2.descriptors, pair_matches, 2);
for (size_t i = 0; i < pair_matches.size(); ++i)
{
  if (pair_matches[i].size() < 2)
      continue;
  const DMatch& m0 = pair_matches[i][0];
  const DMatch& m1 = pair_matches[i][1];
  if (m0.distance < (1.f - match_conf_) * m1.distance)
  {
      matches_info.matches.push_back(m0);
      matches.insert(make_pair(m0.queryIdx, m0.trainIdx));
  }
}
LOG("\n1->2 matches: " << matches_info.matches.size() << endl);

// Find 2->1 matches
pair_matches.clear();
matcher.knnMatch(features2.descriptors, features1.descriptors, pair_matches, 2);
for (size_t i = 0; i < pair_matches.size(); ++i)
{
  if (pair_matches[i].size() < 2)
      continue;
  const DMatch& m0 = pair_matches[i][0];
  const DMatch& m1 = pair_matches[i][1];
  if (m0.distance < (1.f - match_conf_) * m1.distance)
      if (matches.find(make_pair(m0.trainIdx, m0.queryIdx)) == matches.end())
          matches_info.matches.push_back(DMatch(m0.trainIdx, m0.queryIdx, m0.distance));
}
LOG("1->2 & 2->1 matches: " << matches_info.matches.size() << endl);

这里我仿照opencv源码二次提取特征点的思路对我原有拼接代码进行改写,实验证明获取的匹配点确实较一次提取要多。

//提取特征点    
SiftFeatureDetector Detector(1000);  // 海塞矩阵阈值,在这里调整精度,值越大点越少,越精准 
vector<KeyPoint> keyPoint1, keyPoint2;
Detector.detect(image1, keyPoint1);
Detector.detect(image2, keyPoint2);

//特征点描述,为下边的特征点匹配做准备    
SiftDescriptorExtractor Descriptor;
Mat imageDesc1, imageDesc2;
Descriptor.compute(image1, keyPoint1, imageDesc1);
Descriptor.compute(image2, keyPoint2, imageDesc2);

FlannBasedMatcher matcher;
vector<vector<DMatch> > matchePoints;
vector<DMatch> GoodMatchePoints;

MatchesSet matches;

vector<Mat> train_desc(1, imageDesc1);
matcher.add(train_desc);
matcher.train();

matcher.knnMatch(imageDesc2, matchePoints, 2);

// Lowe's algorithm,获取优秀匹配点
for (int i = 0; i < matchePoints.size(); i++)
{
  if (matchePoints[i][0].distance < 0.4 * matchePoints[i][1].distance)
  {
      GoodMatchePoints.push_back(matchePoints[i][0]);
      matches.insert(make_pair(matchePoints[i][0].queryIdx, matchePoints[i][0].trainIdx));
  }
}
cout<<"\n1->2 matches: " << GoodMatchePoints.size() << endl;

#if 1

FlannBasedMatcher matcher2;
matchePoints.clear();
vector<Mat> train_desc2(1, imageDesc2);
matcher2.add(train_desc2);
matcher2.train();

matcher2.knnMatch(imageDesc1, matchePoints, 2);
// Lowe's algorithm,获取优秀匹配点
for (int i = 0; i < matchePoints.size(); i++)
{
  if (matchePoints[i][0].distance < 0.4 * matchePoints[i][1].distance)
  {
      if (matches.find(make_pair(matchePoints[i][0].trainIdx, matchePoints[i][0].queryIdx)) == matches.end())
      {
          GoodMatchePoints.push_back(DMatch(matchePoints[i][0].trainIdx, matchePoints[i][0].queryIdx, matchePoints[i][0].distance));
      }
      
  }
}
cout<<"1->2 & 2->1 matches: " << GoodMatchePoints.size() << endl;
#endif

最后再看一下opencv stitch的拼接效果吧~速度虽然比较慢,但是效果还是很好的。

#include <iostream>
#include <opencv2/core/core.hpp>
#include <opencv2/highgui/highgui.hpp>
#include <opencv2/imgproc/imgproc.hpp>
#include <opencv2/stitching/stitcher.hpp>
using namespace std;
using namespace cv;
bool try_use_gpu = false;
vector<Mat> imgs;
string result_name = "dst1.jpg";
int main(int argc, char * argv[])
{
  Mat img1 = imread("34.jpg");
  Mat img2 = imread("35.jpg");

  imshow("p1", img1);
  imshow("p2", img2);

  if (img1.empty() || img2.empty())
  {
      cout << "Can't read image" << endl;
      return -1;
  }
  imgs.push_back(img1);
  imgs.push_back(img2);


  Stitcher stitcher = Stitcher::createDefault(try_use_gpu);
  // 使用stitch函数进行拼接
  Mat pano;
  Stitcher::Status status = stitcher.stitch(imgs, pano);
  if (status != Stitcher::OK)
  {
      cout << "Can't stitch images, error code = " << int(status) << endl;
      return -1;
  }
  imwrite(result_name, pano);
  Mat pano2 = pano.clone();
  // 显示源图像,和结果图像
  imshow("全景图像", pano);
  if (waitKey() == 27)
      return 0;
}

OpenCV 图像拼接和图像融合的实现

OpenCV 图像拼接和图像融合的实现

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原文链接:https://www.cnblogs.com/skyfsm/p/7411961.html

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