在三维空间绘制点,线,面
1.绘制点
用scatter()散点绘制三维坐标点
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from matplotlib import pyplot as plt from mpl_toolkits.mplot3d import Axes3D dot1 = [[ 0 , 0 , 0 ], [ 1 , 1 , 1 ], [ 2 , 2 , 2 ], [ 2 , 2 , 3 ], [ 2 , 2 , 4 ]] # 得到五个点 plt.figure() # 得到画面 ax1 = plt.axes(projection = '3d' ) ax1.set_xlim( 0 , 5 ) # X轴,横向向右方向 ax1.set_ylim( 5 , 0 ) # Y轴,左向与X,Z轴互为垂直 ax1.set_zlim( 0 , 5 ) # 竖向为Z轴 color1 = [ 'r' , 'g' , 'b' , 'k' , 'm' ] marker1 = [ 'o' , 'v' , '1' , 's' , 'H' ] i = 0 for x in dot1: ax1.scatter(x[ 0 ], x[ 1 ], x[ 2 ], c = color1[i], marker = marker1[i], linewidths = 4 ) # 用散点函数画点 i + = 1 plt.show() |
2.绘制线
函数plot3D(xs, ys, *args, zdir=‘z', **kwargs),用于绘制三维坐标的线,其参数使用说明如下.
(1)xs,ys,zdir=‘z': 设置(x,y,z)坐标值,为集合对象,是该函数与plot()的唯一区别.
(2) kwargs:接受键值对参数,使用方法同plot()
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from matplotlib import pyplot as plt from mpl_toolkits.mplot3d import Axes3D import numpy as np plt.figure() ax = plt.subplot( 111 , projection = '3d' ) ax.set_xlim( 0 , 20 ) # X轴,横向向右方向 ax.set_ylim( 20 , 0 ) # Y轴,左向与X,Z轴互为垂直 ax.set_zlim( 0 , 20 ) # 竖向为Z轴 z = np.linspace( 0 , 4 * np.pi, 500 ) x = 10 * np.sin(z) y = 10 * np.cos(z) ax.plot3D(x, y, z, 'black' ) # 绘制黑色空间曲线 # ---------------------------------------------------------- z1 = np.linspace( 0 , 4 * np.pi, 500 ) x1 = 5 * np.sin(z1) y1 = 5 * np.cos(z1) ax.plot3D(x1,y1,z1, 'g--' ) #绘制绿色空间虚曲线 #------------------------------------------------------------ ax.plot3D([ 0 , 18 , 0 ],[ 5 , 18 , 10 ],[ 0 , 5 , 0 ], 'om-' ) #绘制带o折线 plt.show() |
3.绘制面
3D 图形需要的数据与等高线图基本相同:X、Y 数据决定坐标点,Z 轴数据决定 X、Y 坐标点对应的高度。与等高线图使用等高线来代表高度不同,3D 图形将会以更直观的形式来表示高度。
为了绘制 3D 图形,需要调用 Axes3D 对象的 plot_surface()方法来完成。
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from matplotlib import pyplot as plt from mpl_toolkits.mplot3d import Axes3D from matplotlib import cm import numpy as np fig = plt.figure(figsize = ( 15 , 5 )) ax = fig.add_subplot( 131 , projection = '3d' ) # 第一个绘图区 x = np.arange( 1 , 50 , 1 ) y = np.arange( 1 , 50 , 1 ) X, Y = np.meshgrid(x, y) # 将坐标向量(x,y)变为坐标矩阵(X,Y) def Z(X, Y): # 自定义求Z向量的函数 return X * 0.2 + Y * 0.3 + 20 s1 = ax.plot_surface(X, Y, Z(X, Y), rstride = 10 , cstride = 10 , cmap = cm.jet, linewidth = 1 , antialiased = True ) #绘制面 ax.set_xlim3d( 0 , 50 ) #指定x轴坐标值范围 ax.set_ylim3d( 0 , 50 ) #指定y轴坐标值范围 ax.set_zlim3d( 0 , 50 ) #指定z轴坐标值范围 fig.colorbar(s1,shrink = 1 ,aspect = 5 ) #------------------------------------------ ax1 = fig.add_subplot( 132 ,projection = '3d' ) #第二个绘图区 s2 = ax1.plot_surface(X,Y,Z(X,Y),rstride = 1 , cstride = 1 , cmap = cm.jet, linewidth = 1 , antialiased = False ) #绘制面 fig.colorbar(s2,shrink = 0.5 ,aspect = 5 ) #-------------------------------------------- d = 0.05 x1 = np.arange( - 4 , 4 ,d) y1 = np.arange( - 3 , 3 ,d) X1,Y1 = np.meshgrid(x1,y1) def Z1(X,Y): #自定义求z向量的函数 z1 = np.exp( - X * * 2 - Y * * 2 ) z2 = np.exp( - (X - 1 ) * * 2 - (Y - 1 ) * * 2 ) return (z2 - z1) * 2 #返回Z坐标值 ax2 = fig.add_subplot( 133 ,projection = '3d' ) s3 = ax2.plot_surface(X,Y,Z(X,Y),rstride = 1 , cstride = 1 , cmap = cm.jet, linewidth = 1 , antialiased = False ) fig.colorbar(s3,shrink = 0.5 ,aspect = 5 ) plt.show() |
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原文链接:https://blog.csdn.net/changshupx/article/details/108708714