查询时间或长或短,为了提升用户体验,目前用的比较多的手段之一就是查询等待时添加一个动态等待效果。当我们在请求网络时加载页面时有个动作效果,效果图如下:
源代码可以网上找开源项目Coding.net,上面的效果原理为两张图片组合,外面那个则为动画转动,里面的图标则是透明度的变化;主要代码如下:
1:把它封装在EaseLoadingView里面
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@ interface EaseLoadingView : UIView @property (strong, nonatomic) UIImageView *loopView, *monkeyView; @property (assign, nonatomic, readonly ) BOOL isLoading; - ( void )startAnimating; - ( void )stopAnimating; @end @ interface EaseLoadingView () @property (nonatomic, assign) CGFloat loopAngle, monkeyAlpha, angleStep, alphaStep; @end @implementation EaseLoadingView - (instancetype)initWithFrame:(CGRect)frame{ self = [super initWithFrame:frame]; if (self) { self.backgroundColor = [UIColor clearColor]; _loopView = [[UIImageView alloc] initWithImage:[UIImage imageNamed: @"loading_loop" ]]; _monkeyView = [[UIImageView alloc] initWithImage:[UIImage imageNamed: @"loading_monkey" ]]; [_loopView setCenter:self.center]; [_monkeyView setCenter:self.center]; [self addSubview:_loopView]; [self addSubview:_monkeyView]; [_loopView mas_makeConstraints:^(MASConstraintMaker *make) { make.center.equalTo(self); }]; [_monkeyView mas_makeConstraints:^(MASConstraintMaker *make) { make.center.equalTo(self); }]; _loopAngle = 0.0; _monkeyAlpha = 1.0; _angleStep = 360/3; _alphaStep = 1.0/3.0; } return self; } - ( void )startAnimating{ self.hidden = NO; if (_isLoading) { return ; } _isLoading = YES; [self loadingAnimation]; } - ( void )stopAnimating{ self.hidden = YES; _isLoading = NO; } - ( void )loadingAnimation{ static CGFloat duration = 0.25f; _loopAngle += _angleStep; if (_monkeyAlpha >= 1.0 || _monkeyAlpha <= 0.0) { _alphaStep = -_alphaStep; } _monkeyAlpha += _alphaStep; [UIView animateWithDuration:duration delay:0.0 options:UIViewAnimationOptionCurveLinear animations:^{ CGAffineTransform loopAngleTransform = CGAffineTransformMakeRotation(_loopAngle * (M_PI / 180.0f)); _loopView.transform = loopAngleTransform; _monkeyView.alpha = _monkeyAlpha; } completion:^(BOOL finished) { if (_isLoading && [self superview] != nil) { [self loadingAnimation]; } else { [self removeFromSuperview]; _loopAngle = 0.0; _monkeyAlpha = 1,0; _alphaStep = ABS(_alphaStep); CGAffineTransform loopAngleTransform = CGAffineTransformMakeRotation(_loopAngle * (M_PI / 180.0f)); _loopView.transform = loopAngleTransform; _monkeyView.alpha = _monkeyAlpha; } }]; } @end |
注意loadingAnimation这里面有动作的处理及透明度的处理,当停止加载后把它自个从当前的视图去除;
2:UIView (Common)在UIView扩展类里
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#pragma mark LoadingView @property (strong, nonatomic) EaseLoadingView *loadingView; - ( void )beginLoading; - ( void )endLoading; @end - ( void )setLoadingView:(EaseLoadingView *)loadingView{ [self willChangeValueForKey: @"LoadingViewKey" ]; objc_setAssociatedObject(self, &LoadingViewKey, loadingView, OBJC_ASSOCIATION_RETAIN_NONATOMIC); [self didChangeValueForKey: @"LoadingViewKey" ]; } - (EaseLoadingView *)loadingView{ return objc_getAssociatedObject(self, &LoadingViewKey); } - ( void )beginLoading{ for (UIView *aView in [self.blankPageContainer subviews]) { if ([aView isKindOfClass:[EaseBlankPageView class ]] && !aView.hidden) { return ; } } if (!self.loadingView) { //初始化LoadingView self.loadingView = [[EaseLoadingView alloc] initWithFrame:self.bounds]; } [self addSubview:self.loadingView]; [self.loadingView mas_makeConstraints:^(MASConstraintMaker *make) { make.self.edges.equalTo(self); }]; [self.loadingView startAnimating]; } - ( void )endLoading{ if (self.loadingView) { [self.loadingView stopAnimating]; } } |
注意:cocoa的KVO模型中,有两种通知观察者的方式,自动通知和手动通知。顾名思义,自动通知由cocoa在属性值变化时自动通知观察者,而手动通知需要在值变化时调用 willChangeValueForKey:和didChangeValueForKey: 方法通知调用者。
3:使用页面调用
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- ( void )sendRequest{ [self.view beginLoading]; __weak typeof (self) weakSelf = self; [[Coding_NetAPIManager sharedManager] request_CodeFile:_myCodeFile withPro:_myProject andBlock:^(id data, NSError *error) { [weakSelf.view endLoading]; if (data) { weakSelf.myCodeFile = data; [weakSelf refreshCodeViewData]; } [weakSelf.view configBlankPage:EaseBlankPageTypeView hasData:(data != nil) hasError:(error != nil) reloadButtonBlock:^(id sender) { [weakSelf sendRequest]; }]; }]; } |
其中[self.view beginLoading]跟[weakSelf.view endLoading]就可以调用动画效果;
补充:另一种是有很多不同的图片组成的动画效果,可以用每一张图片然后FOR遍历组成出动作效果;
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//设置普通状态的动画图片 NSMutableArray *idleImages = [NSMutableArray array]; for (NSUInteger i = 1; i<=60; ++i) { UIImage *image = [UIImage imageNamed:[NSString stringWithFormat: @"dropdown_anim__000%zd" ,i]]; [idleImages addObject:image]; [idleImages addObject:image]; } |
以上内容是本文通过IOS等待时动画效果的实现,希望对大家有所帮助。