本文实例讲述了C语言实现socket简单通信的方法,分享给大家供大家参考。具体实现方法如下:
服务器端代码如下:
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/* ============================================================================ Name : server.c Author : king Version : Copyright : Your copyright notice Description : Hello World in C, Ansi-style ============================================================================ */ #include <stdlib.h> #include <pthread.h> #include <sys/socket.h> #include <sys/types.h> #include <netinet/in.h> #include <arpa/inet.h> /* inet(3) functions */ #include <stdlib.h> #include <errno.h> #include <stdio.h> #include <string.h> int handle( int point); int main( void ) { int sfd, ind; struct sockaddr_in addr; struct sockaddr_in clent; char resv[1024], sendbuf[1024]; char buf[1024]; char * myaddr = "192.168.231.128" ; int ret; // 返回值设置 socklen_t lent; int pid; addr.sin_family = AF_INET; //IPv4 Internet protocols addr.sin_port = htons(5050); //这里输入服务器端口号 addr.sin_addr.s_addr = inet_addr(myaddr); ; //INADDR_ANY表示本机IP //獲取socket描述符,IPV4asd printf ( "socket start \n" ); sfd = socket(AF_INET, SOCK_STREAM, 0); if (sfd < 0) { printf ( "socket error \n" ); return -1; } printf ( "bind start \n" ); //将套接子与指定端口链接 if (bind(sfd, ( struct sockaddr *) &addr, sizeof ( struct sockaddr)) < 0) { printf ( "bind error \n" ); return -1; } //监听套接子 printf ( "listen start \n" ); if (listen(sfd, 1024) < 0) { printf ( "listen error \n" ); return -1; } for (;;) { //接受来自客户端的信息 printf ( "accept start \n" ); memset (&clent, 0, sizeof (clent)); lent = sizeof (clent); ind = accept(sfd, ( struct sockaddr *) &clent, &lent); if (ind < 0) { printf ( "accept error %d \n" , ind); return -1; } printf ( "infor \n" ); printf ( "clent addr%s porit %d\n" , inet_ntop(AF_INET, &clent.sin_addr, buf, sizeof (buf)), ntohs(clent.sin_port)); pid = fork(); if (pid == 0) { //子进程 close(sfd); handle(ind); } else if (pid < 0) { //error close(ind); } else { //父进程 } } return EXIT_SUCCESS; } int handle( int point) { int retn; char buf[1024]; for (;;) { retn = read(point, buf, sizeof (buf)); if (retn < 0) { printf ( "read error \n" ); close(point); break ; } else if (retn == 0) { printf ( "client exit \n" ); close(point); break ; } printf ( "client:%s\n" , buf); if ( strcmp ( "exit" , buf) == 0) { printf ( "exit \n" ); close(point); return 0; } } return 0; } |
客户端代码如下:
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/* ============================================================================ Name : client.c Author : king Version : Copyright : Your copyright notice Description : Hello World in C, Ansi-style ============================================================================ */ #include <stdio.h> #include <stdlib.h> #include <sys/socket.h> #include <netinet/in.h> #include <arpa/inet.h> /* inet(3) functions */ int handle( int fd); int main( void ) { int nsd; char buf[1024]; char * myaddr = "192.168.231.128" ; struct sockaddr_in addr; printf ( "welcome to echo client\n" ); nsd = socket(AF_INET, SOCK_STREAM, 0); printf ( "connect start1 \n" ); //bzero(addr, sizeof(*addr)); memset (&addr,0, sizeof (addr)); printf ( "connect start2 \n" ); addr.sin_family = AF_INET; addr.sin_port = htons(5050); addr.sin_addr.s_addr=inet_addr(myaddr); printf ( "connect start3 \n" ); if (connect(nsd, ( struct sockaddr *)&addr, sizeof ( struct sockaddr)) < 0) { printf ( "connect error \n" ); return -1; } sleep(5); printf ( "handle start\n" ); handle(nsd); close(nsd); return EXIT_SUCCESS; } int handle( int fd) { char sendl[1024], rev[1024]; int retn; for (;;) { memset (sendl,0, sizeof (sendl)); memset (rev,0, sizeof (rev)); if ( fgets (sendl, 1024, stdin) == NULL) { break ; } // printf ( "wirte start\n" ); write(fd, sendl, strlen (sendl)); read(fd, rev, strlen (rev)); } return 0; } |
注意:
int connect(int sockfd, const struct sockaddr *addr,socklen_t addrlen);
记住一定是值 addrlen
accept socklen_t *addrlen要是一个指针
希望本文所述对大家C语言网络程序设计的学习有所帮助。