今天为大家介绍一下IOS 的七种手势,手势在开发中经常用到,所以就简单 通俗易懂的说下, 话不多说,直接看代码:
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// 初始化一个UIimageView UIImageView *imageView = [[UIImageView alloc]initWithFrame:CGRectMake( 100 , 100 , 300 , 300 )]; imageView.image = [UIImage imageNamed:@ "12.jpg" ]; // UIImageView的用户交互是默认关闭的,要想使他可以处理触摸事件,我们得手动打开它 [imageView setUserInteractionEnabled:YES]; [self.window addSubview:imageView]; //初始化一个视图(响应者)来承载手势 /*UIView *gestureView = [[UIView alloc] initWithFrame:CGRectMake( 100 , 100 , 100 , 100 )]; //当前视图放置到屏幕中央 gestureView.center = self.window.center; gestureView.backgroundColor = [UIColor yellowColor]; [self.window addSubview:gestureView]; |
1、轻拍手势
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//创建轻拍手势 UITapGestureRecognizer *tapGR = [[UITapGestureRecognizer alloc] initWithTarget:self action: @selector (tapAction:)]; |
1.设置触控对象,和轻拍的次数
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//设置触控对象的个数(几个手指) [tapGR setNumberOfTouchesRequired: 1 ]; //设置轻拍次数 [tapGR setNumberOfTapsRequired: 2 ]; //给创建好的视图添加手势 [gestureView addGestureRecognizer:tapGR]; //轻拍手势的回调方法 - ( void )tapAction:(UITapGestureRecognizer*)sender{ //可以根据手势得到它当前所作用的视图 UIImageView *imageView = (UIImageView*)sender.view; //得到textfield viewWithTag此方法的返回值为UIView类型,但是UITextField为UIView的子类,父类对象不能直接指向子类对象,所以需要强制转换 UITextField *textField = (UITextField*)[self.window viewWithTag: 1000 ]; //回收键盘,取消第一响应者 [textField resignFirstResponder]; NSLog(@ "我轻拍了gestureView" ); } |
2、捏合手势
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//创建捏合手势 UIPinchGestureRecognizer* pinchGR = [[UIPinchGestureRecognizer alloc] initWithTarget:self action: @selector (pinchAction:)]; pinchGR.delegate = self; // 可以在同一个视图上实现多个手势 //捏合手势的回调方法 - ( void )pinchAction:(UIPinchGestureRecognizer*)sender{ //通过捏合手势的到缩放比率 float scale = sender.scale; //得到该手势所作用的视图 UIView *view = sender.view; //2D仿射变换函数中的缩放函数来实现视图的放大缩小 //是在原有基础上来改变当前的视图 //函数的第一个参数:现有的视图的transform值 //第二个参数:x轴上的缩放比率 //第三个参数:y轴上的缩放比率 //是在视图最初的transform状态上改变,不管执行多少次,都是以该视图最初的transform状态为基础来改变 view.transform = CGAffineTransformMakeScale( 2 , 2 ); view.transform = CGAffineTransformScale(view.transform, scale, scale); //每次捏合动作完毕之后,让此捏合值复原,使得它每次都是从100%开始缩放 sender.scale = 1 ; } |
3、旋转手势
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//旋转手势 UIRotationGestureRecognizer* rotaGR = [[UIRotationGestureRecognizer alloc] initWithTarget:self action: @selector (rotaAction:)]; rotaGR.delegate = self; //旋转手势回调方法 - ( void )rotaAction:(UIRotationGestureRecognizer*)sender{ //通过手势的到旋转角度 float rota = sender.rotation; //得到该手势作用的视图 UIView *view = sender.view; //通过2D仿射变换函数中的旋转函数来使得当前视图旋转。 view.transform = CGAffineTransformRotate(view.transform, rota); //复原 sender.rotation = 0 ; } |
4、平移手势
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//平移手势 UIPanGestureRecognizer *panGP = [[UIPanGestureRecognizer alloc] initWithTarget:self action: @selector (panAction:)]; //平移手势的回调方法 - ( void )panAction:(UIPanGestureRecognizer*)sender{ //得到当前手势所在视图 UIView *view = sender.view; //得到我们在视图上移动的偏移量 CGPoint currentPoint = [sender translationInView:view.superview]; //通过2D仿射变换函数中与位移有关的函数实现视图位置变化 view.transform = CGAffineTransformTranslate(view.transform, currentPoint.x, currentPoint.y); //复原 // 每次都是从00点开始 [sender setTranslation:CGPointZero inView:view.superview]; } |
5、边缘轻扫手势
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//边缘轻扫手势 UIScreenEdgePanGestureRecognizer *edgePanGR = [[UIScreenEdgePanGestureRecognizer alloc] initWithTarget:self action: @selector (edgePanAction:)]; edgePanGR.edges = UIRectEdgeAll; //边缘轻扫手势回调方法 - ( void )edgePanAction:(UIScreenEdgePanGestureRecognizer*)sender{ NSLog(@ "我成功的触发了屏幕边缘手势" ); } |
6、长按手势
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// ⑥长按手势 UILongPressGestureRecognizer *longPressPR = [[UILongPressGestureRecognizer alloc]initWithTarget:self action: @selector (longPressAction:)]; longPressPR.minimumPressDuration = 1 ; // ⑥长按手势的回调方法 - ( void )longPressAction:(UILongPressGestureRecognizer *)sender{ if (sender.state == UIGestureRecognizerStateEnded) { UIAlertView *alertView = [[UIAlertView alloc] initWithTitle:@ "看你麻痹" message:@ "不服你咬死我" delegate:self cancelButtonTitle:@ "取消" otherButtonTitles:@ "确定" , nil]; [alertView show]; } } |
7、轻扫手势
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// ⑦轻扫手势 UISwipeGestureRecognizer *swipeGR = [[UISwipeGestureRecognizer alloc]initWithTarget:self action: @selector (swipeAction:)]; // ⑦轻扫手势的回调方法 - ( void )swipeAction:(UISwipeGestureRecognizer *)sender{ if (sender.state == UIGestureRecognizerStateEnded) { UIActionSheet *actionSheet = [[UIActionSheet alloc]initWithTitle:@ "槽尼玛" delegate:self cancelButtonTitle:@ "纸张" destructiveButtonTitle:@ "哈哈哈" otherButtonTitles:@ "切毛毛" , nil]; [actionSheet showInView:self.window]; } } |
给imageView视图添加手势
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// 3.给图片添加手势 一个视图可以添加多种手势,但是一个手势,只能添加到一个视图上 [imageView addGestureRecognizer:tapGR]; [imageView addGestureRecognizer:pinchGR]; [imageView addGestureRecognizer:rotaGR]; [imageView addGestureRecognizer:panGR]; [imageView addGestureRecognizer:edgePanGR]; [imageView addGestureRecognizer:longPressPR]; [imageView addGestureRecognizer:swipeGR]; |
当一个视图上想要添加多种手势的时候就要用到手势的代理(重点)
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pragma mark ----手势的代理方法 // 使得多个手势可以同时响应 - (BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer shouldRecognizeSimultaneouslyWithGestureRecognizer:(UIGestureRecognizer *)otherGestureRecognizer{ // 返回值为YES的时候,当执行一个手势的操作的时候,也可以执行其他手势的操作 return YES; } |
以上所述是小编给大家介绍的IOS中的七种手势小结,希望对大家有所帮助,如果大家有任何疑问请给我留言,小编会及时回复大家的。在此也非常感谢大家对服务器之家网站的支持!
原文链接:http://www.cnblogs.com/colinlilide/archive/2016/11/28/6109154.html