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iOS开发之如何给View添加指定位置的边框线详解

时间:2021-04-01 16:08     来源/作者:开发仔XG

前言

本文主要给大家介绍了关于ios如何给view添加指定位置边框线的相关内容,分享出来供大家参考学习,下面话不多说了,来一起看看详细的介绍吧。

略微封装了一下,给view添加指定位置的边框线,其中位移枚举的使用询问了哥们儿,总算搞定;

示例代码

封装一:直接封装成了一个方法

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/// 边框类型(位移枚举)
typedef ns_enum(nsinteger, uibordersidetype) {
 uibordersidetypeall = 0,
 uibordersidetypetop = 1 << 0,
 uibordersidetypebottom = 1 << 1,
 uibordersidetypeleft = 1 << 2,
 uibordersidetyperight = 1 << 3,
};
 
/**
 设置view指定位置的边框
 
 @param originalview 原view
 @param color   边框颜色
 @param borderwidth 边框宽度
 @param bordertype  边框类型 例子: uibordersidetypetop|uibordersidetypebottom
 @return view
 */
- (uiview *)borderforview:(uiview *)originalview color:(uicolor *)color borderwidth:(cgfloat)borderwidth bordertype:(uibordersidetype)bordertype {
  
 if (bordertype == uibordersidetypeall) {
  originalview.layer.borderwidth = borderwidth;
  originalview.layer.bordercolor = color.cgcolor;
  return originalview;
 }
  
 /// 线的路径
 uibezierpath * bezierpath = [uibezierpath bezierpath];
  
 /// 左侧
 if (bordertype & uibordersidetypeleft) {
  /// 左侧线路径
  [bezierpath movetopoint:cgpointmake(0.0f, originalview.frame.size.height)];
  [bezierpath addlinetopoint:cgpointmake(0.0f, 0.0f)];
 }
  
 /// 右侧
 if (bordertype & uibordersidetyperight) {
  /// 右侧线路径
  [bezierpath movetopoint:cgpointmake(originalview.frame.size.width, 0.0f)];
  [bezierpath addlinetopoint:cgpointmake( originalview.frame.size.width, originalview.frame.size.height)];
 }
  
 /// top
 if (bordertype & uibordersidetypetop) {
  /// top线路径
  [bezierpath movetopoint:cgpointmake(0.0f, 0.0f)];
  [bezierpath addlinetopoint:cgpointmake(originalview.frame.size.width, 0.0f)];
 }
  
 /// bottom
 if (bordertype & uibordersidetypebottom) {
  /// bottom线路径
  [bezierpath movetopoint:cgpointmake(0.0f, originalview.frame.size.height)];
  [bezierpath addlinetopoint:cgpointmake( originalview.frame.size.width, originalview.frame.size.height)];
 }
 
 cashapelayer * shapelayer = [cashapelayer layer];
 shapelayer.strokecolor = color.cgcolor;
 shapelayer.fillcolor = [uicolor clearcolor].cgcolor;
 /// 添加路径
 shapelayer.path = bezierpath.cgpath;
 /// 线宽度
 shapelayer.linewidth = borderwidth;
  
 [originalview.layer addsublayer:shapelayer];
  
 return originalview;
}

封装二:封装成了类别

.h内容

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#import <uikit/uikit.h>
 
typedef ns_options(nsuinteger, uibordersidetype) {
 uibordersidetypeall = 0,
 uibordersidetypetop = 1 << 0,
 uibordersidetypebottom = 1 << 1,
 uibordersidetypeleft = 1 << 2,
 uibordersidetyperight = 1 << 3,
};
 
@interface uiview (borderline)
 
- (uiview *)borderforcolor:(uicolor *)color borderwidth:(cgfloat)borderwidth bordertype:(uibordersidetype)bordertype;
 
@end

.m内容

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#import "uiview+borderline.h"
 
@implementation uiview (borderline)
 
- (uiview *)borderforcolor:(uicolor *)color borderwidth:(cgfloat)borderwidth bordertype:(uibordersidetype)bordertype {
  
 if (bordertype == uibordersidetypeall) {
  self.layer.borderwidth = borderwidth;
  self.layer.bordercolor = color.cgcolor;
  return self;
 }
  
  
 /// 左侧
 if (bordertype & uibordersidetypeleft) {
  /// 左侧线路径
  [self.layer addsublayer:[self addlineoriginpoint:cgpointmake(0.f, 0.f) topoint:cgpointmake(0.0f, self.frame.size.height) color:color borderwidth:borderwidth]];
 }
  
 /// 右侧
 if (bordertype & uibordersidetyperight) {
  /// 右侧线路径
  [self.layer addsublayer:[self addlineoriginpoint:cgpointmake(self.frame.size.width, 0.0f) topoint:cgpointmake( self.frame.size.width, self.frame.size.height) color:color borderwidth:borderwidth]];
 }
  
 /// top
 if (bordertype & uibordersidetypetop) {
  /// top线路径
  [self.layer addsublayer:[self addlineoriginpoint:cgpointmake(0.0f, 0.0f) topoint:cgpointmake(self.frame.size.width, 0.0f) color:color borderwidth:borderwidth]];
 }
  
 /// bottom
 if (bordertype & uibordersidetypebottom) {
  /// bottom线路径
  [self.layer addsublayer:[self addlineoriginpoint:cgpointmake(0.0f, self.frame.size.height) topoint:cgpointmake( self.frame.size.width, self.frame.size.height) color:color borderwidth:borderwidth]];
 }
  
 return self;
}
 
- (cashapelayer *)addlineoriginpoint:(cgpoint)p0 topoint:(cgpoint)p1 color:(uicolor *)color borderwidth:(cgfloat)borderwidth {
 
 /// 线的路径
 uibezierpath * bezierpath = [uibezierpath bezierpath];
 [bezierpath movetopoint:p0];
 [bezierpath addlinetopoint:p1];
  
 cashapelayer * shapelayer = [cashapelayer layer];
 shapelayer.strokecolor = color.cgcolor;
 shapelayer.fillcolor = [uicolor clearcolor].cgcolor;
 /// 添加路径
 shapelayer.path = bezierpath.cgpath;
 /// 线宽度
 shapelayer.linewidth = borderwidth;
 return shapelayer;
}
 
 
@end

用法:

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uiview *testview = [[uiview alloc] initwithframe:cgrectmake(80.0f, 80.0f, 200.0f, 100.0f)];
 testview.backgroundcolor = [uicolor lightgraycolor];
 [self.view addsubview:testview];
 [self borderforview:testview color:[uicolor redcolor] borderwidth:1.0f bordertype:uibordersidetypetop | uibordersidetypebottom];

效果:

iOS开发之如何给View添加指定位置的边框线详解

不足之处,边框线过宽的话,交界处会有留白;

ps:注意:需要先把你的view加载在父view上,[self.view addsubview:testview]; 之后再设置边框;否则可能会不起作用的;

总结

以上就是这篇文章的全部内容了,希望本文的内容对大家的学习或者工作具有一定的参考学习价值,如果有疑问大家可以留言交流,谢谢大家对服务器之家的支持。

原文链接:http://blog.csdn.net/syg90178aw/article/details/72465473

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