本文实例为大家分享了C++俄罗斯方块游戏的具体实现代码,供大家参考,具体内容如下、
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#include<stdio.h> #include<stdlib.h> #include<windows.h> #include<time.h> #include<conio.h> #define MOD 28 #define SIZE_N 19 #define SIZE_M 12 int cur_x,cur_y; int score,mark,next,map[SIZE_N][SIZE_M],Gamespeed=300; int shape[28][6]={ {0,-1,0,-2,1,0}, {0,1,1,0,2,0}, {-1,0,0,1,0,2}, {0,-1,-1,0,-2,0}, {0,-1,0,1,-1,0}, {0,1,1,0,-1,0}, {1,0,0,-1,0,1}, {1,0,-1,0,0,-1}, {-1,1,0,1,1,0}, {0,-1,1,0,1,1}, {-1,0,0,-1,1,-1}, {-1,-1,-1,0,0,1}, {-1,0,0,1,1,1}, {0,1,1,-1,1,0}, {-1,0,0,1,1,1}, {0,1,1,-1,1,0}, {-1,0,0,-1,0,-2}, {-1,0,-2,0,0,1}, {0,1,0,2,1,0}, {0,-1,1,0,2,0}, {0,1,1,0,1,1}, {0,-1,1,0,1,-1}, {-1,0,0,-1,-1,-1}, {-1,0,-1,1,0,1}, {0,1,0,2,0,3}, {1,0,2,0,3,0}, {0,-1,0,-2,0,-3}, {-1,0,-2,0,-3,0} }; void gotoxy( int x, int y){ COORD c; c.X=x-1; c.Y=y-1; SetConsoleCursorPosition (GetStdHandle(STD_OUTPUT_HANDLE), c); } void Gameover(){ int i,j,flag=0; for (j=1;j<SIZE_M-1;j++){ if (map[1][j]!=0){ flag=1; break ; } } if (flag==1){ for (i=1;i<SIZE_N-1;i++){ gotoxy(2,i+1); for (j=1;j<SIZE_M-1;j++){ printf ( "□" ); } puts ( "" ); } gotoxy(7,9); printf ( "GAME OVER!" ); gotoxy(1,SIZE_N+1); exit (0); } } void ShowMap( int id){ int i,j; gotoxy(1,1); if (id!=-1){ for (i=0;i<SIZE_N;i++){ for (j=0;j<SIZE_M;j++){ if (i==0&&j==0 || i==0&&j==SIZE_M-1 || j==0&&i==SIZE_N-1 || j==SIZE_M-1&&i==SIZE_N-1) printf ( " " ); else if (i==0 || i==SIZE_N-1) printf ( "--" ); else if (j==0 || j==SIZE_M-1) printf ( "|" ); else if (map[i][j]==2) printf ( "■" ); else if (i==cur_x+shape[id][0] && j==cur_y+shape[id][1] || i==cur_x+shape[id][2] && j==cur_y+shape[id][3] || i==cur_x+shape[id][4] && j==cur_y+shape[id][5] || i==cur_x && j==cur_y) printf ( "■" ); else if (map[i][j]==0) printf ( " " ); } if (i==1) printf ( " 下一个 :" ); if (i==11) printf ( " 等分 : %d" ,score); if (i==14) printf ( " 速度 : %d" ,score/100+1); puts ( "" ); } } else { mark=1; for (i=0;i<SIZE_N;i++){ for (j=0;j<SIZE_M;j++){ if (i==0&&j==0 || i==0&&j==SIZE_M-1 || j==0&&i==SIZE_N-1 || j==SIZE_M-1&&i==SIZE_N-1) printf ( " " ); else if (i==0 || i==SIZE_N-1) printf ( "--" ); else if (j==0 || j==SIZE_M-1) printf ( "|" ); else if (map[i][j]==2) printf ( "■" ); else if (map[i][j]==0) printf ( " " ); } if (i==1) printf ( " next:" ); if (i==11) printf ( " score : %d" ,score); if (i==14) printf ( " speed : %d" ,score/100+1); puts ( "" ); } } gotoxy(30,6); printf ( " " ); for (i=0;i<6;i=i+2){ gotoxy(30+2*shape[id][i+1],6+shape[id][i]); printf ( " " ); } gotoxy(30,6); printf ( "■" ); for (i=0;i<6;i=i+2){ gotoxy(30+2*shape[next][i+1],6+shape[next][i]); printf ( "■" ); } Sleep(Gamespeed); } void init( int id){ int i,j; memset (map,0, sizeof (map)); for (i=0;i<SIZE_N;i++){ for (j=0;j<SIZE_M;j++) if (i==SIZE_N-1 || j==0 || j==SIZE_M-1) map[i][j]=-1; } cur_x=0; cur_y=5; ShowMap(id); } int judge_in( int x, int y, int id){ int i; if (map[x][y]!=0) return 0; for (i=0;i<6;i=i+2){ if (map[ x+shape[id][i] ][ y+shape[id][i+1] ]!=0) return 0; } return 1; } void fun_score(){ int i,j,ii,jj; for (i=1;i<SIZE_N-1;i++){ int flag=0; for (j=1;j<SIZE_M-1;j++){ if (map[i][j]!=2){ flag=1; break ; } } if (flag==0){ int k=3; while (k--){ gotoxy(2,i+1); for (ii=1;ii<SIZE_M-1;ii++){ if (map[i][ii]==2){ if (k%2==1) printf ( " " ); else printf ( "■" ); } }Sleep(100); } for (ii=i;ii>1;ii--){ for (jj=1;jj<SIZE_M-1;jj++) map[ii][jj]=map[ii-1][jj]; } ShowMap(-1); score+=10; if (score%100==0 && score!=0)Gamespeed-=50; } } } int main(){ int i,id,set=1; srand ( time (NULL)); id= rand ()%MOD; id=(id+MOD)%MOD; next= rand ()%MOD; next=(next+MOD)%MOD; init(id); while (1){ Here: mark=0; if (set==0){ id=next; next= rand ()%MOD; next=(next+MOD)%MOD; cur_x=0;cur_y=5; set=1; } while (!kbhit()){ Gameover(); if (judge_in(cur_x+1,cur_y,id)==1) cur_x++; else { map[cur_x][cur_y]=2; for (i=0;i<6;i=i+2) map[ cur_x+shape[id][i] ][ cur_y+shape[id][i+1] ]=2; fun_score(); set=0; } if (mark!=1)ShowMap(id); goto Here; } char key; key=getch(); if (key==72){ int tmp=id; id++; if ( id%4==0 && id!=0 )id=id-4; if (judge_in(cur_x,cur_y,id)!=1)id=tmp; } else if (key==80 && judge_in(cur_x+1,cur_y,id)==1)cur_x++; else if (key==75 && judge_in(cur_x,cur_y-1,id)==1)cur_y--; else if (key==77 && judge_in(cur_x,cur_y+1,id)==1)cur_y++; else if (key==27){gotoxy(1,SIZE_N+1); exit (0);} } getch(); return 0; } |
以上就是本文的全部内容,希望对大家学习C++程序设计有所帮助。