本文实例讲述了Android中Bitmap用法。分享给大家供大家参考,具体如下:
一般在android程序中把图片文件放在res/drawable目录下就可以通过R.drawable.id来使用,但在存储卡中的图片怎样引用呢?下面通过实现这个功能来介绍Bitmap的用法。
程序如下:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
|
import java.io.File; import android.app.Activity; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.os.Bundle; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.ImageView; import android.widget.TextView; public class A10Activity extends Activity { private Button b; private ImageView iv; private TextView tv; private String fileName= "sdcard/picture/红叶.jpg" ; //private String fileName="sdcard/picture/红叶.jpg";这种写法是错误的,路径不是以 //设备开头 /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super .onCreate(savedInstanceState); setContentView(R.layout.main); b=(Button)findViewById(R.id.button); b.setOnClickListener( new OnClickListener(){ @Override public void onClick(View v) { // TODO Auto-generated method stub iv=(ImageView)findViewById(R.id.imageview); tv=(TextView)findViewById(R.id.textview); File f= new File(fileName); //先判断图片文件是否存在 if (f.exists()){ //如果存在,通过Bitmap将图片放入ImageView中显示出来 /*BitmapFactory(Android.graphics.BitmapFactory)是Android API提供的对象,该对象 *的decodeFile()方法将手机中的图片文件转换成Bitmap对象。*/ Bitmap bm=BitmapFactory.decodeFile(fileName); iv.setImageBitmap(bm); tv.setText(fileName); } else { tv.setText( "文件不存在" ); } } }); } } |
BitmapFactory也提供了其他方法,例如decodeResource()可以将res/drawable内预先存入的图片文件转换成Bitmap对象,decodeStream()方法可将InputStream转化成Bitmap对象。
下面这个例子是利用Matrix.setRotate()方法来实现ImageView的旋转。原理是将ImageView放入Bitmap中,然后利用Bitmap.createBitmap()方法来创建新的Bitmap对象,在创建的同时,Matrix对象里的setRotate()方法动态旋转新创建的Bitmap.然后将旋转好的Bitmap对象以新构造的方式创建新的Bitmap,并将其放入原来的ImageView中。
程序如下所示:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
|
import android.app.Activity; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.graphics.Matrix; import android.graphics.drawable.BitmapDrawable; import android.os.Bundle; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.ImageView; import android.widget.TextView; public class A11Activity extends Activity { private ImageView iv; private TextView tv; private Button left,right; private int times; private int angle; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super .onCreate(savedInstanceState); setContentView(R.layout.main); times= 1 ; angle= 1 ; iv=(ImageView)findViewById(R.id.iv); tv=(TextView)findViewById(R.id.tv); left=(Button)findViewById(R.id.left); left.setText( "向左转" ); right=(Button)findViewById(R.id.right); right.setText( "向右转" ); final Bitmap bmp=BitmapFactory.decodeResource(getResources(), R.drawable.a); //自己引入一张图片a.png final int width=bmp.getWidth(); final int height=bmp.getHeight(); iv.setImageBitmap(bmp); left.setOnClickListener( new OnClickListener(){ @Override public void onClick(View v) { // TODO Auto-generated method stub angle--; if (angle<- 20 ){ //设置最多旋转20度 angle=- 20 ; } int width01=width*times; int height01=height*times; float width02=( float )(width01/width); float height02=( float )(width02/height); Matrix m= new Matrix(); m.postScale(width02, height02); m.setRotate( 5 *angle); Bitmap bmp01=Bitmap.createBitmap(bmp, 0 , 0 , width, height, m, true ); BitmapDrawable bd= new BitmapDrawable(bmp01); iv.setImageDrawable(bd); tv.setText(Integer.toString( 5 *angle)); } }); right.setOnClickListener( new OnClickListener(){ @Override public void onClick(View v) { // TODO Auto-generated method stub angle++; if (angle> 20 ){ angle= 20 ; } int width01=width*times; int height01=height*times; float width02=( float )(width01/width); float height02=( float )(width02/height); Matrix m= new Matrix(); m.postScale(width02, height02); m.setRotate( 5 *angle); Bitmap bmp01=Bitmap.createBitmap(bmp, 0 , 0 , width, height, m, true ); BitmapDrawable bd= new BitmapDrawable(bmp01); iv.setImageDrawable(bd); tv.setText(Integer.toString( 5 *angle)); } }); } } |
res/layout/main.xml如下:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
|
<? xml version = "1.0" encoding = "utf-8" ?> < LinearLayout xmlns:android = "http://schemas.android.com/apk/res/android" android:layout_width = "fill_parent" android:layout_height = "fill_parent" android:orientation = "vertical" > < TextView android:id = "@+id/tv" android:layout_width = "fill_parent" android:layout_height = "wrap_content" android:text = "@string/hello" /> < Button android:id = "@+id/left" android:layout_width = "fill_parent" android:layout_height = "wrap_content" /> < Button android:id = "@+id/right" android:layout_width = "fill_parent" android:layout_height = "wrap_content" /> < ImageView android:id = "@+id/iv" android:layout_width = "fill_parent" android:layout_height = "wrap_content" /> </ LinearLayout > |
希望本文所述对大家Android程序设计有所帮助。