优先队列类模版实现:
BuildMaxHeap.h头文件:
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#include<iostream> using namespace std; #define Left(i) i*2+1 #define Right(i) i*2+2 #define Parent(i) (i-1)/2 void Max_Heapify( int a[], int length, int i) { int left,right; left=Left(i); right=Right(i); int num=i; if (left<length&&a[left]>a[i]) { num=left; } //此处逻辑判断出错,开始为else if,发现不能正确排序,改为else之后正确 if (right<length&&a[right]>a[num]) { num=right; } if (num!=i) { int temp; temp=a[i]; a[i]=a[num]; a[num]=temp; Max_Heapify(a,length,num); } } //此处添加利用循环方式代替递归Max_Heapify的函数,该函数可以替代Max_Heapify //在某些情况下能取得更好 的效果 void Max_Heapify1( int a[], int length, int i) { int left,right,num=i,largest=i; left=Left(i); right=Right(i); while (1) { if (a[left]>a[num]&&left<length) { largest=left; } //此处逻辑判断出错,开始为else if,发现不能正确排序,改为else之后正确 if (a[right]>a[largest]&&right<length) { largest=right; } if (num!=largest) { int temp; temp=a[num]; a[num]=a[largest]; a[largest]=temp; num=largest; left=Left(num); right=Right(num); } else { break ; } } } void Build_Max_Heap( int a[], int length ) { int i; for (i=(length-1)/2;i>=0;i--) { Max_Heapify1(a,length,i); } } void Heap_Sort( int a[], int length) { Build_Max_Heap(a,length); int i; int temp; for (i=length-1;i>=1;i--) { temp=a[i]; a[i]=a[0]; a[0]=temp; length-=1; Max_Heapify1(a,length,0); } } |
PriorQUeue.h
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#include<iostream> #include "BuileMaxHeap.h" using namespace std; #define MAX 100 template < typename type> class PriorQueue { private : int length; type a[MAX]; public : PriorQueue () { int i; length=0; for (i=0;i<MAX;i++) { a[i]=0; } } ~PriorQueue() { } void BuildMaxHeapQueue(); void Init(type b[], int len); type Maxnum(); bool DeleteMax(); void IncreaseKey( int i,type key); void Insert(type key); void Print(); void Sort(); }; template < typename type> void PriorQueue<type>::Init(type b[], int len) { int i; this ->length=len; if (len<=0) { cout<< "Init failed !" <<endl; } for (i=0;i<len;i++) { a[i]=b[i]; } BuildMaxHeapQueue(); } template < typename type> void PriorQueue<type>::BuildMaxHeapQueue() { Build_Max_Heap(a,length); } template < typename type>type PriorQueue<type>::Maxnum() { if (length<=0) { cout<< "the queue is empty!" <<endl; return -1; } return a[0]; } template < typename type> bool PriorQueue<type>::DeleteMax() { if (length<=0) { cout<< "the queue is empty!" <<endl; return 0; } a[0]=a[length-1]; length-=1; Max_Heapify1(a,length,0); return 1; } template < typename type> void PriorQueue<type>::IncreaseKey( int i,type key) { int num=i; if (key<a[num]) { cout<< "key is error!" <<endl; return ; } a[num]=key; while (num>0&&a[Parent(num)]<a[num]) { type temp; temp=a[num]; a[num]=a[Parent(num)]; a[Parent(num)]=temp; num=Parent(num); } } template < typename type> void PriorQueue<type>::Insert(type key) { if (length>=MAX) { cout<< "the queue is full can't add more!" <<endl; return ; } length+=1; a[length-1]=key; IncreaseKey(length-1,key); } template < typename type> void PriorQueue<type>::Print() { int i; for (i=0;i<length;i++) { cout<<a[i]<< " " ; } cout<<endl; } template < typename type> void PriorQueue<type>::Sort() { Heap_Sort(a,length); } |
main.cpp
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#include"PriorQueue.h" #include<iostream> using namespace std; int main() { PriorQueue< int > node; int b[10]={4,1,3,2,16,9,10,14,8,7}; node.Init(b,10); int i; node.Print(); cout<<endl; cout<<node.Maxnum()<<endl; node.DeleteMax(); node.Print(); node.Insert(232); node.Sort(); node.Print(); return 0; } |
以上就是数据结构优先队列的实例,如有疑问请留言或者到本站社区交流讨论,感谢阅读,希望能帮助到大家,谢谢大家对本站的支持!
原文链接:http://blog.csdn.net/liuzhanchen1987/article/details/7705481