本文实例为大家分享了C++实现json形式的Socket传输图片的具体代码,供大家参考,具体内容如下
大致流程:客户端读取图片,经过Base64编码,转成字符串的形式,保存到json中,通过socket传到服务端,然后Base64解码,再转换成图片
一.服务端
1.main.cpp
- #include <iostream>
- #include <stdio.h>
- #include "Base64_1.h"
- #include <winsock2.h>
- #include "json1.hpp"
- #pragma comment(lib,"ws2_32.lib")
- using json = nlohmann::json;
- char revData[3888888];
- bool WritePhotoFile(std::basic_string<TCHAR> strFileName, std::string &strData)
- {
- HANDLE hFile;
- hFile = CreateFile(strFileName.c_str(), GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL);
- if (hFile == INVALID_HANDLE_VALUE)
- {
- return false;
- }
- CBase64 base64;
- int datalen(0);
- DWORD dwritelen(0);
- std::string strdcode = base64.Decode(strData.data(), strData.size(), datalen);
- if (!WriteFile(hFile, strdcode.data(), datalen, &dwritelen, NULL))
- {
- CloseHandle(hFile);
- return false;
- }
- CloseHandle(hFile);
- return true;
- }
- int main(int argc, char* argv[])
- {
- //初始化WSA
- WORD sockVersion = MAKEWORD(2, 2);
- WSADATA wsaData;
- if (WSAStartup(sockVersion, &wsaData) != 0)
- {
- return 0;
- }
- //创建套接字
- SOCKET slisten = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
- if (slisten == INVALID_SOCKET)
- {
- printf("socket error !");
- return 0;
- }
- //绑定IP和端口
- sockaddr_in sin;
- sin.sin_family = AF_INET;
- sin.sin_port = htons(8888);
- sin.sin_addr.S_un.S_addr = INADDR_ANY;
- if (bind(slisten, (LPSOCKADDR)&sin, sizeof(sin)) == SOCKET_ERROR)
- {
- printf("bind error !");
- }
- //开始监听
- if (listen(slisten, 5) == SOCKET_ERROR)
- {
- printf("listen error !");
- return 0;
- }
- //循环接收数据
- SOCKET sClient;
- sockaddr_in remoteAddr;
- int nAddrlen = sizeof(remoteAddr);
- //revData = (char*)malloc(sizeof(char) * 1000000);
- int i = 1;
- while (true)
- {
- printf("等待连接...\n");
- sClient = accept(slisten, (SOCKADDR *)&remoteAddr, &nAddrlen);
- if (sClient == INVALID_SOCKET)
- {
- printf("accept error !");
- continue;
- }
- printf("接受到一个连接:%s \r\n", inet_ntoa(remoteAddr.sin_addr));
- //接收数据
- int ret = recv(sClient, revData, 3888888, 0);
- if (ret > 0)
- {
- revData[ret] = 0x00;
- json o = json::parse(revData);
- for (json::iterator it = o.begin(); it != o.end(); ++it) {
- //std::cout << it.key() << " : " << it.value() << "\n";
- if (it.key() == "imgA"|| it.key() == "imgB")
- {
- std::string num = std::to_string(i++);
- std::string strFileName = "D:\\"+ num +".jpg";
- std::string val = it.value();
- WritePhotoFile(strFileName, val);
- }
- }
- //std::cout<< json::parse(revData)<< std::endl;
- //printf(revData);
- }
- //发送数据
- //const char * sendData = "你好,TCP客户端!\n";
- //send(sClient, sendData, strlen(sendData), 0);
- closesocket(sClient);
- }
- closesocket(slisten);
- WSACleanup();
- return 0;
- }
2.Base64.cpp
- #include"Base64_1.h"
- CBase64::CBase64()
- {
- }
- CBase64::~CBase64()
- {
- }
- std::string CBase64::Encode(const char* Data, int DataByte)
- {
- //编码表
- const char EncodeTable[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
- //返回值
- std::string strEncode;
- unsigned char Tmp[4] = { 0 };
- int LineLength = 0;
- for (int i = 0; i<(int)(DataByte / 3); i++)
- {
- Tmp[1] = *Data++;
- Tmp[2] = *Data++;
- Tmp[3] = *Data++;
- strEncode += EncodeTable[Tmp[1] >> 2];
- strEncode += EncodeTable[((Tmp[1] << 4) | (Tmp[2] >> 4)) & 0x3F];
- strEncode += EncodeTable[((Tmp[2] << 2) | (Tmp[3] >> 6)) & 0x3F];
- strEncode += EncodeTable[Tmp[3] & 0x3F];
- if (LineLength += 4, LineLength == 76) { strEncode += "\r\n"; LineLength = 0; }
- }
- //对剩余数据进行编码
- int Mod = DataByte % 3;
- if (Mod == 1)
- {
- Tmp[1] = *Data++;
- strEncode += EncodeTable[(Tmp[1] & 0xFC) >> 2];
- strEncode += EncodeTable[((Tmp[1] & 0x03) << 4)];
- strEncode += "==";
- }
- else if (Mod == 2)
- {
- Tmp[1] = *Data++;
- Tmp[2] = *Data++;
- strEncode += EncodeTable[(Tmp[1] & 0xFC) >> 2];
- strEncode += EncodeTable[((Tmp[1] & 0x03) << 4) | ((Tmp[2] & 0xF0) >> 4)];
- strEncode += EncodeTable[((Tmp[2] & 0x0F) << 2)];
- strEncode += "=";
- }
- return strEncode;
- }
- std::string CBase64::Decode(const char* Data, int DataByte, int& OutByte)
- {
- //解码表
- const char DecodeTable[] =
- {
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 62, // '+'
- 0, 0, 0,
- 63, // '/'
- 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, // '0'-'9'
- 0, 0, 0, 0, 0, 0, 0,
- 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12,
- 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, // 'A'-'Z'
- 0, 0, 0, 0, 0, 0,
- 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38,
- 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, // 'a'-'z'
- };
- //返回值
- std::string strDecode;
- int nValue;
- int i = 0;
- while (i < DataByte)
- {
- if (*Data != '\r' && *Data != '\n')
- {
- nValue = DecodeTable[*Data++] << 18;
- nValue += DecodeTable[*Data++] << 12;
- strDecode += (nValue & 0x00FF0000) >> 16;
- OutByte++;
- if (*Data != '=')
- {
- nValue += DecodeTable[*Data++] << 6;
- strDecode += (nValue & 0x0000FF00) >> 8;
- OutByte++;
- if (*Data != '=')
- {
- nValue += DecodeTable[*Data++];
- strDecode += nValue & 0x000000FF;
- OutByte++;
- }
- }
- i += 4;
- }
- else// 回车换行,跳过
- {
- Data++;
- i++;
- }
- }
- return strDecode;
- }
3.Base64_1.h
- //++Base64.h
- #pragma once
- #include <string>
- class CBase64
- {
- public:
- public:
- CBase64();
- ~CBase64();
- /*编码
- DataByte
- [in]输入的数据长度,以字节为单位
- */
- std::string Encode(const char* Data, int DataByte);
- /*解码
- DataByte
- [in]输入的数据长度,以字节为单位
- OutByte
- [out]输出的数据长度,以字节为单位,请不要通过返回值计算
- 输出数据的长度
- */
- std::string Decode(const char* Data, int DataByte, int& OutByte);
- };
4.json.hpp 去网上下载吧,个人感觉比jsoncpp好用一些(我里面的json1.hpp就是json.hpp)
二.客户端
1.main.cpp
- #include<WINSOCK2.H>
- #include<STDIO.H>
- #include<iostream>
- #include<cstring>
- #include <string>
- #include <fstream>
- #include "Bash64.h"
- #include "json1.hpp"
- using namespace std;
- using json = nlohmann::json;
- #pragma comment(lib, "ws2_32.lib")
- char chBuf1[3888888], chBuf2[3888888];
- int main()
- {
- FILE *fIn1, *fIn2;
- int nRead1, nRead2;
- WORD sockVersion = MAKEWORD(2, 2);
- WSADATA data;
- if (WSAStartup(sockVersion, &data) != 0)
- {
- return 0;
- }
- std::string num = std::to_string(1);
- std::string chFileIn1 = "E:\\"+num+".jpg";
- num = std::to_string(2);
- std::string chFileIn2 = "E:\\" + num + ".jpg";
- SOCKET sclient = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
- if (sclient == INVALID_SOCKET)
- {
- printf("invalid socket!");
- return 0;
- }
- sockaddr_in serAddr;
- serAddr.sin_family = AF_INET;
- serAddr.sin_port = htons(8888);
- serAddr.sin_addr.S_un.S_addr = inet_addr("192.168.3.72");
- if (connect(sclient, (sockaddr *)&serAddr, sizeof(serAddr)) == SOCKET_ERROR)
- { //连接失败
- printf("connect error !");
- closesocket(sclient);
- return 0;
- }
- char chFileIn3[100], chFileIn4[100];
- strcpy(chFileIn3, chFileIn1.c_str());
- strcpy(chFileIn4, chFileIn2.c_str());
- fIn1 = fopen(chFileIn3, "rb");
- fIn2 = fopen(chFileIn4, "rb");
- if (fIn1 == NULL || fIn2 == NULL)
- {
- printf("打开读取文件失败");
- return 0;
- }
- //读文件
- json data1;
- //fread()读取成功返回值为实际读回的数据个数(单位为Byte)
- nRead1 = fread(chBuf1, sizeof(char), 3888888, fIn1);
- nRead2 = fread(chBuf2, sizeof(char), 3888888, fIn2);
- //base64编码 封装进json
- string imgBase64_1 = base64_encode(chBuf1, nRead1);
- string imgBase64_2 = base64_encode(chBuf2, nRead2);
- data1["imgA"] = imgBase64_1;
- data1["imgB"] = imgBase64_2;
- fclose(fIn1);
- fclose(fIn2);
- //显式转换为string
- std::string s = data1.dump();
- const char * sendData;
- sendData = s.c_str(); //string转const char*
- //char * sendData = "你好,TCP服务端,我是客户端\n";
- send(sclient, sendData, strlen(sendData), 0);
- //send()用来将数据由指定的socket传给对方主机
- //int send(int s, const void * msg, int len, unsigned int flags)
- //s为已建立好连接的socket,msg指向数据内容,len则为数据长度,参数flags一般设0
- //成功则返回实际传送出去的字符数,失败返回-1,错误原因存于error
- char recData[266680];
- int ret = recv(sclient, recData, 266680, 0);
- if (ret>0) {
- recData[ret] = 0x00;
- //printf(recData);
- }
- closesocket(sclient);
- WSACleanup();
- system("pause");
- return 0;
- }
2.Bash64.h
- #ifndef __BASE64_H__
- #define __BASE64_H__
- #include <iostream>
- #include <string>
- static const std::string base64_chars =
- "ABCDEFGHIJKLMNOPQRSTUVWXYZ"
- "abcdefghijklmnopqrstuvwxyz"
- "0123456789+/";
- static inline bool is_base64(const char c)
- {
- return (isalnum(c) || (c == '+') || (c == '/'));
- }
- std::string base64_encode(const char * bytes_to_encode, unsigned int in_len)
- {
- std::string ret;
- int i = 0;
- int j = 0;
- unsigned char char_array_3[3];
- unsigned char char_array_4[4];
- while (in_len--)
- {
- char_array_3[i++] = *(bytes_to_encode++);
- if (i == 3)
- {
- char_array_4[0] = (char_array_3[0] & 0xfc) >> 2;
- char_array_4[1] = ((char_array_3[0] & 0x03) << 4) + ((char_array_3[1] & 0xf0) >> 4);
- char_array_4[2] = ((char_array_3[1] & 0x0f) << 2) + ((char_array_3[2] & 0xc0) >> 6);
- char_array_4[3] = char_array_3[2] & 0x3f;
- for (i = 0; (i <4); i++)
- {
- ret += base64_chars[char_array_4[i]];
- }
- i = 0;
- }
- }
- if (i)
- {
- for (j = i; j < 3; j++)
- {
- char_array_3[j] = '\0';
- }
- char_array_4[0] = (char_array_3[0] & 0xfc) >> 2;
- char_array_4[1] = ((char_array_3[0] & 0x03) << 4) + ((char_array_3[1] & 0xf0) >> 4);
- char_array_4[2] = ((char_array_3[1] & 0x0f) << 2) + ((char_array_3[2] & 0xc0) >> 6);
- char_array_4[3] = char_array_3[2] & 0x3f;
- for (j = 0; (j < i + 1); j++)
- {
- ret += base64_chars[char_array_4[j]];
- }
- while ((i++ < 3))
- {
- ret += '=';
- }
- }
- return ret;
- }
- std::string base64_decode(std::string const & encoded_string)
- {
- int in_len = (int)encoded_string.size();
- int i = 0;
- int j = 0;
- int in_ = 0;
- unsigned char char_array_4[4], char_array_3[3];
- std::string ret;
- while (in_len-- && (encoded_string[in_] != '=') && is_base64(encoded_string[in_])) {
- char_array_4[i++] = encoded_string[in_]; in_++;
- if (i == 4) {
- for (i = 0; i <4; i++)
- char_array_4[i] = base64_chars.find(char_array_4[i]);
- char_array_3[0] = (char_array_4[0] << 2) + ((char_array_4[1] & 0x30) >> 4);
- char_array_3[1] = ((char_array_4[1] & 0xf) << 4) + ((char_array_4[2] & 0x3c) >> 2);
- char_array_3[2] = ((char_array_4[2] & 0x3) << 6) + char_array_4[3];
- for (i = 0; (i < 3); i++)
- ret += char_array_3[i];
- i = 0;
- }
- }
- if (i) {
- for (j = i; j <4; j++)
- char_array_4[j] = 0;
- for (j = 0; j <4; j++)
- char_array_4[j] = base64_chars.find(char_array_4[j]);
- char_array_3[0] = (char_array_4[0] << 2) + ((char_array_4[1] & 0x30) >> 4);
- char_array_3[1] = ((char_array_4[1] & 0xf) << 4) + ((char_array_4[2] & 0x3c) >> 2);
- char_array_3[2] = ((char_array_4[2] & 0x3) << 6) + char_array_4[3];
- for (j = 0; (j < i - 1); j++) ret += char_array_3[j];
- }
- return ret;
- }
- #endif
3.json.hpp 上面有链接(我里面的json1.hpp就是json.hpp)
Hit:服务端和客户端的Base64文件不一样,是因为当时服务端接收json时,Base64解码成图片出现了问题,又去找大神的博客,把服务端的Base64文件换了。然后能进行正常的传输图片,客户端就懒得换了~
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持我们。
原文链接:https://blog.csdn.net/weixin_42755375/article/details/81590967