本文实例为大家分享了python绘制汉诺塔的具体代码,供大家参考,具体内容如下
源码:
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import turtle class Stack: def __init__( self ): self .items = [] def isEmpty( self ): return len ( self .items) = = 0 def push( self , item): self .items.append(item) def pop( self ): return self .items.pop() def peek( self ): if not self .isEmpty(): return self .items[ len ( self .items) - 1 ] def size( self ): return len ( self .items) def drawpole_3(): # 画出汉诺塔的poles t = turtle.Turtle() t.hideturtle() def drawpole_1(k): t.up() t.pensize( 10 ) t.speed( 100 ) t.goto( 400 * (k - 1 ), 100 ) t.down() t.goto( 400 * (k - 1 ), - 100 ) t.goto( 400 * (k - 1 ) - 20 , - 100 ) t.goto( 400 * (k - 1 ) + 20 , - 100 ) drawpole_1( 0 ) # 画出汉诺塔的poles[0] drawpole_1( 1 ) # 画出汉诺塔的poles[1] drawpole_1( 2 ) # 画出汉诺塔的poles[2] def creat_plates(n): # 制造n个盘子 plates = [turtle.Turtle() for i in range (n)] for i in range (n): plates[i].up() plates[i].hideturtle() plates[i].shape( "square" ) plates[i].shapesize( 1 , 8 - i) plates[i].goto( - 400 , - 90 + 20 * i) plates[i].showturtle() return plates def pole_stack(): # 制造poles的栈 poles = [Stack() for i in range ( 3 )] return poles def moveDisk(plates, poles, fp, tp): # 把poles[fp]顶端的盘子plates[mov]从poles[fp]移到poles[tp] mov = poles[fp].peek() plates[mov].goto((fp - 1 ) * 400 , 150 ) plates[mov].goto((tp - 1 ) * 400 , 150 ) l = poles[tp].size() # 确定移动到底部的高度(恰好放在原来最上面的盘子上面) plates[mov].goto((tp - 1 ) * 400 , - 90 + 20 * l) def moveTower(plates, poles, height, fromPole, toPole, withPole): # 递归放盘子 if height > = 1 : moveTower(plates, poles, height - 1 , fromPole, withPole, toPole) moveDisk(plates, poles, fromPole, toPole) poles[toPole].push(poles[fromPole].pop()) moveTower(plates, poles, height - 1 , withPole, toPole, fromPole) myscreen = turtle.Screen() drawpole_3() n = int ( input ( "请输入汉诺塔的层数并回车:\n" )) plates = creat_plates(n) poles = pole_stack() for i in range (n): poles[ 0 ].push(i) moveTower(plates, poles, n, 0 , 2 , 1 ) myscreen.exitonclick() |
效果图:
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持服务器之家。
原文链接:https://blog.csdn.net/m0_46278037/article/details/113824051