本文实例为大家分享了C#.NET添加 图片水印的方法,供大家参考,具体内容如下
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using System; using System.Drawing; using System.Drawing.Drawing2D; using System.Drawing.Imaging; using System.IO; namespace Pub.Class { /// <summary> /// 添加水印类 只支持添加图片水印 /// </summary> public class Watermark { #region 私有成员 private string modifyImagePath= null ; private string drawedImagePath= null ; private int rightSpace; private int bottoamSpace; private int lucencyPercent=70; private string outPath= null ; #endregion #region 构造器 /// <summary> /// 构造函数 /// </summary> public Watermark() { } #endregion #region 属性 /// <summary> /// 获取或设置要修改的图像路径 /// </summary> public string ModifyImagePath { get { return this .modifyImagePath;} set { this .modifyImagePath=value;} } /// <summary> /// 获取或设置在画的图片路径(水印图片) /// </summary> public string DrawedImagePath { get { return this .drawedImagePath;} set { this .drawedImagePath=value;} } /// <summary> /// 获取或设置水印在修改图片中的右边距 /// </summary> public int RightSpace { get { return this .rightSpace;} set { this .rightSpace=value;} } /// <summary> /// 获取或设置水印在修改图片中距底部的高度 /// </summary> public int BottoamSpace { get { return this .bottoamSpace;} set { this .bottoamSpace=value;} } /// <summary> /// 获取或设置要绘制水印的透明度,注意是原来图片透明度的百分比 /// </summary> public int LucencyPercent { get { return this .lucencyPercent;} set { if (value>=0&&value<=100) this .lucencyPercent=value; } } /// <summary> /// 获取或设置要输出图像的路径 /// </summary> public string OutPath { get { return this .outPath;} set { this .outPath=value;} } #endregion #region 开始绘制水印 DrawImage /// <summary> /// 开始绘制水印 /// </summary> /// <example> /// <code> /// Watermark wm = new Watermark(); /// wm.DrawedImagePath= Server.MapPath("") + "/upfile/" + "backlogo.gif"; /// wm.ModifyImagePath=path; /// wm.RightSpace=184; /// wm.BottoamSpace=81; /// wm.LucencyPercent=50; /// wm.OutPath=Server.MapPath("") + "/upfile/" + fileName + "_new" + extension; /// wm.DrawImage(); /// /// //保存加水印过后的图片,删除原始图片 /// mFileName=fileName + "_new" + extension; /// if(File.Exists(path)) { File.Delete(path); } /// </code> /// </example> public void DrawImage() { Image modifyImage= null ; Image drawedImage= null ; Graphics g= null ; try { modifyImage=Image.FromFile( this .ModifyImagePath); //建立图形对象 drawedImage=Image.FromFile( this .DrawedImagePath); g=Graphics.FromImage(modifyImage); int x=modifyImage.Width- this .rightSpace; //获取要绘制图形坐标 int y=modifyImage.Height- this .BottoamSpace; float [][] matrixItems ={ //设置颜色矩阵 new float [] {1, 0, 0, 0, 0}, new float [] {0, 1, 0, 0, 0}, new float [] {0, 0, 1, 0, 0}, new float [] {0, 0, 0, ( float ) this .LucencyPercent/100f, 0}, new float [] {0, 0, 0, 0, 1}}; ColorMatrix colorMatrix = new ColorMatrix(matrixItems); ImageAttributes imgAttr= new ImageAttributes(); imgAttr.SetColorMatrix(colorMatrix,ColorMatrixFlag.Default,ColorAdjustType.Bitmap); g.DrawImage( //绘制阴影图像 drawedImage, new Rectangle(x,y,drawedImage.Width,drawedImage.Height), 0,0,drawedImage.Width,drawedImage.Height, GraphicsUnit.Pixel,imgAttr); string [] allowImageType={ ".jpg" , ".gif" , ".png" , ".bmp" , ".tiff" , ".wmf" , ".ico" }; //保存文件 FileInfo file= new FileInfo( this .ModifyImagePath); ImageFormat imageType=ImageFormat.Gif; switch (file.Extension.ToLower()) { case ".jpg" : imageType=ImageFormat.Jpeg; break ; case ".gif" : imageType=ImageFormat.Gif; break ; case ".png" : imageType=ImageFormat.Png; break ; case ".bmp" : imageType=ImageFormat.Bmp; break ; case ".tif" : imageType=ImageFormat.Tiff; break ; case ".wmf" : imageType=ImageFormat.Wmf; break ; case ".ico" : imageType=ImageFormat.Icon; break ; default : break ; } MemoryStream ms= new MemoryStream(); modifyImage.Save(ms,imageType); byte [] imgData=ms.ToArray(); modifyImage.Dispose(); drawedImage.Dispose(); g.Dispose(); FileStream fs= null ; if ( this .OutPath== null || this .OutPath== "" ) { File.Delete( this .ModifyImagePath); fs= new FileStream( this .ModifyImagePath,FileMode.Create,FileAccess.Write); } else { fs= new FileStream( this .OutPath,FileMode.Create,FileAccess.Write); } if (fs!= null ) { fs.Write(imgData,0,imgData.Length); fs.Close(); } } finally { try { drawedImage.Dispose(); modifyImage.Dispose(); g.Dispose(); } catch {} } } #endregion } } |
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持服务器之家。
原文链接:http://www.cnblogs.com/livexy/archive/2010/07/05/1771714.html