本文实例为大家分享了Java实现简单版贪吃蛇游戏的具体代码,供大家参考,具体内容如下
这是一个比较简洁的小游戏,主要有三个类,一个主类,一个食物类,一个贪吃蛇类。
1、首先定义主类,主类中主要用来创建窗口
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public class Main { public static final int WIDTH= 600 ; public static final int HEIGHT= 600 ; public static void main(String[] args) { JFrame win = new JFrame(); win.setVisible( true ); win.setSize(WIDTH, HEIGHT); win.setDefaultCloseOperation( 3 ); win.setLocationRelativeTo( null ); SnakePanel panle = new SnakePanel(); win.add(panle); SnakePanel.Key l = panle. new Key(); win.addKeyListener(l); panle.addKeyListener(l); panle.run(); } } |
2、其次是定义食物类,食物有长和宽,还有在窗口中的位置
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import java.util.Random; public class Cell { protected int x; protected int y; protected int width; protected int height; Random ran= new Random(); public Cell(){ Random ran= new Random(); this .x=ran.nextInt( 25 )* 15 + 60 ; this .y=ran.nextInt( 25 )* 15 + 50 ; this .width= 15 ; this .height= 15 ; } public Cell( int x, int y){ this (); this .x=x; this .y=y; } public int getX() { return x; } public void setX( int x) { this .x = x; } public int getY() { return y; } public void setY( int y) { this .y = y; } public int getWidth() { return width; } public void setWidth( int width) { this .width = width; } public int getHeight() { return height; } public void setHeight( int height) { this .height = height; } } |
3、最后是蛇类
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import java.awt.Color; import java.awt.Font; import java.awt.Graphics; import java.awt.event.KeyAdapter; import java.awt.event.KeyEvent; import java.util.Arrays; import java.util.Timer; import java.util.TimerTask; import javax.swing.JPanel; public class SnakePanel extends JPanel { final int RIGHT= 1 ; final int LEFT= 2 ; final int UP= 3 ; final int DOWN= 4 ; int moved= 1 ; Cell food; Cell[] snake; public SnakePanel(){ food= new Cell(); snake= new Cell[ 5 ]; for ( int i= 0 ;i<snake.length;i++){ snake[i]= new Cell( 210 +i* 15 , 50 ); } } class Key extends KeyAdapter{ @Override public void keyPressed(KeyEvent e){ int code=e.getKeyCode(); //System.out.println(code); if (code== 37 &&moved!=RIGHT){ moved=LEFT; } if (code== 39 &&moved!=LEFT){ moved=RIGHT; } if (code== 38 &&moved!=DOWN){ moved=UP; } if (code== 40 &&moved!=UP){ moved=DOWN; } } } public void paint(Graphics g){ super .paint(g); g.setFont( new Font(Font.SERIF,Font.BOLD, 28 )); g.drawRect( 60 , 50 , 450 , 450 ); for ( int i= 15 ;i<= 450 ;i+= 15 ){ g.drawLine( 60 +i, 50 , 60 +i, 500 ); } for ( int i= 15 ;i<= 450 ;i+= 15 ){ g.drawLine( 60 , 50 +i, 510 , 50 +i); } g.setColor(Color.BLUE); g.drawString( "欢迎来到贪吃蛇大战" , 140 , 40 ); g.fillRect(food.x, food.y, food.width, food.height); for ( int i= 0 ;i<snake.length;i++){ g.fillRect(snake[i].x, snake[i].y, snake[i].width, snake[i].height); } } int speed = 250 ; public void run(){ Timer timer= new Timer(); TimerTask task= new TimerTask(){ @Override public void run() { step(); repaint(); } }; if (snake.length>= 10 ){ speed= 125 ; } else if (snake.length>= 20 ){ speed= 60 ; } else if (snake.length>= 30 ){ speed= 30 ; } else if (snake.length>= 40 ){ speed= 15 ; } timer.schedule(task, 1000 , speed); } public void step(){ for ( int i= 1 ;i<snake.length;i++){ snake[i- 1 ] = snake[i]; } Cell c = new Cell(snake[snake.length- 1 ].getX(),snake[snake.length- 1 ].getY()); if (moved == RIGHT){ c.setX(c.getX()+ 15 ); } if (moved == UP){ c.setY(c.getY()- 15 ); } if (moved == DOWN){ c.setY(c.getY()+ 15 ); } if (moved == LEFT){ c.setX(c.getX()- 15 ); } snake[snake.length- 1 ] = c; //System.out.println(c.getX()+","+c.getY()); if (snake[snake.length- 1 ].getX()> 510 || snake[snake.length- 1 ].getX()< 60 || snake[snake.length- 1 ].getY()> 500 || snake[snake.length- 1 ].getY()< 50 ){ System.exit( 0 ); } if (snake[snake.length- 1 ].x==food.x &&snake[snake.length- 1 ].y==food.y){ snake=Arrays.copyOf(snake,snake.length+ 1 ); snake[snake.length- 1 ]=food; food= new Cell(); } } } |
至此,一个简单的贪吃蛇小游戏就完成了。
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持服务器之家。
原文链接:https://blog.csdn.net/YMH520ZL/article/details/120458888