前言
Activity是Android中一个很重要的概念,堪称四大组件之首,关于Activity有很多内容,比如生命周期和启动Flags,这二者想要说清楚,恐怕又要写两篇长文,更何况分析它们的源码呢。不过本文的侧重点不是它们,我要介绍的是一个Activity典型的启动过程,本文会从源码的角度对其进行分析。我们知道,当startActivity被调用的时候,可以启动一个Activity,但是你知道这个Activity是如何被启动的吗?每个Activity也是一个对象,你知道这个对象是啥时候被创建的吗(也就是说它的构造方法是什么时候被调用的)?为什么onCreate是Activity的执行入口?所有的这一切都被系统封装好了,对我们来说是透明的,我们使用的时候仅仅是传递一个intent然后startActivity就可以达到目的了,不过,阅读了本文以后,你将会了解它的背后到底做了哪些事情。在分析之前,我先介绍几个类:
- Activity:这个大家都熟悉,startActivity方法的真正实现在Activity中
- Instrumentation:用来辅助Activity完成启动Activity的过程
- ActivityThread(包含ApplicationThread + ApplicationThreadNative + IApplicationThread):真正启动Activity的实现都在这里
源码分析
首先看入口
code:Activity#startActivity
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@Override public void startActivity(Intent intent) { startActivity(intent, null ); } @Override public void startActivity(Intent intent, Bundle options) { if (options != null ) { startActivityForResult(intent, - 1 , options); } else { // Note we want to go through this call for compatibility with // applications that may have overridden the method. startActivityForResult(intent, - 1 ); } } public void startActivityForResult(Intent intent, int requestCode) { startActivityForResult(intent, requestCode, null ); } |
说明:显然,从上往下,最终都是由startActivityForResult来实现的
接着看
code:Activity#startActivityForResult
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public void startActivityForResult(Intent intent, int requestCode, Bundle options) { //一般的Activity其mParent为null,mParent常用在ActivityGroup中,ActivityGroup已废弃 if (mParent == null ) { //这里会启动新的Activity,核心功能都在mMainThread.getApplicationThread()中完成 Instrumentation.ActivityResult ar = mInstrumentation.execStartActivity( this , mMainThread.getApplicationThread(), mToken, this , intent, requestCode, options); if (ar != null ) { //发送结果,即onActivityResult会被调用 mMainThread.sendActivityResult( mToken, mEmbeddedID, requestCode, ar.getResultCode(), ar.getResultData()); } if (requestCode >= 0 ) { // If this start is requesting a result, we can avoid making // the activity visible until the result is received. Setting // this code during onCreate(Bundle savedInstanceState) or onResume() will keep the // activity hidden during this time, to avoid flickering. // This can only be done when a result is requested because // that guarantees we will get information back when the // activity is finished, no matter what happens to it. mStartedActivity = true ; } final View decor = mWindow != null ? mWindow.peekDecorView() : null ; if (decor != null ) { decor.cancelPendingInputEvents(); } // TODO Consider clearing/flushing other event sources and events for child windows. } else { //在ActivityGroup内部的Activity调用startActivity的时候会走到这里,内部处理逻辑和上面是类似的 if (options != null ) { mParent.startActivityFromChild( this , intent, requestCode, options); } else { // Note we want to go through this method for compatibility with // existing applications that may have overridden it. mParent.startActivityFromChild( this , intent, requestCode); } } } |
说明:上述代码关键点都有注释了,可以发现,真正打开activity的实现在Instrumentation的execStartActivity方法中,去看看
code:Instrumentation#execStartActivity
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public ActivityResult execStartActivity( Context who, IBinder contextThread, IBinder token, Activity target, Intent intent, int requestCode, Bundle options) { //核心功能在这个whoThread中完成,其内部scheduleLaunchActivity方法用于完成activity的打开 IApplicationThread whoThread = (IApplicationThread) contextThread; if (mActivityMonitors != null ) { synchronized (mSync) { //先查找一遍看是否存在这个activity final int N = mActivityMonitors.size(); for ( int i= 0 ; i<N; i++) { final ActivityMonitor am = mActivityMonitors.get(i); if (am.match(who, null , intent)) { //如果找到了就跳出循环 am.mHits++; //如果目标activity无法打开,直接return if (am.isBlocking()) { return requestCode >= 0 ? am.getResult() : null ; } break ; } } } } try { intent.migrateExtraStreamToClipData(); intent.prepareToLeaveProcess(); //这里才是真正打开activity的地方,核心功能在whoThread中完成。 int result = ActivityManagerNative.getDefault() .startActivity(whoThread, who.getBasePackageName(), intent, intent.resolveTypeIfNeeded(who.getContentResolver()), token, target != null ? target.mEmbeddedID : null , requestCode, 0 , null , null , options); //这个方法是专门抛异常的,它会对结果进行检查,如果无法打开activity, //则抛出诸如ActivityNotFoundException类似的各种异常 checkStartActivityResult(result, intent); } catch (RemoteException e) { } return null ; } |
说明:我想再说一下这个方法checkStartActivityResult,它也专业抛异常的,看代码,相信大家对下面的异常信息不陌生吧,就是它干的,其中最熟悉的非Unable to find explicit activity class莫属了,如果你在xml中没有注册目标activity,此异常将会抛出。
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/*package*/ static void checkStartActivityResult( int res, Object intent) { if (res >= ActivityManager.START_SUCCESS) { return ; } switch (res) { case ActivityManager.START_INTENT_NOT_RESOLVED: case ActivityManager.START_CLASS_NOT_FOUND: if (intent instanceof Intent && ((Intent)intent).getComponent() != null ) throw new ActivityNotFoundException( "Unable to find explicit activity class " + ((Intent)intent).getComponent().toShortString() + "; have you declared this activity in your AndroidManifest.xml?" ); throw new ActivityNotFoundException( "No Activity found to handle " + intent); case ActivityManager.START_PERMISSION_DENIED: throw new SecurityException( "Not allowed to start activity " + intent); case ActivityManager.START_FORWARD_AND_REQUEST_CONFLICT: throw new AndroidRuntimeException( "FORWARD_RESULT_FLAG used while also requesting a result" ); case ActivityManager.START_NOT_ACTIVITY: throw new IllegalArgumentException( "PendingIntent is not an activity" ); default : throw new AndroidRuntimeException( "Unknown error code " + res + " when starting " + intent); } } |
接下来我们要去看看IApplicationThread,因为核心功能由其内部的scheduleLaunchActivity方法来完成,由于IApplicationThread是个接口,所以,我们需要找到它的实现类,我已经帮大家找到了,它就是ActivityThread中的内部类ApplicationThread,看下它的继承关系:
private class ApplicationThread extends ApplicationThreadNative;
public abstract class ApplicationThreadNative extends Binder implements IApplicationThread;
可以发现,ApplicationThread还是间接实现了IApplicationThread接口,先看下这个类的结构
看完ApplicationThread的大致结构,我们应该能够猜测到,Activity的生命周期中的resume、newIntent、pause、stop等事件都是由它触发的,事实上,的确是这样的。这里,我们为了说明问题,仅仅看scheduleLaunchActivity方法
code:ApplicationThread#scheduleLaunchActivity
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public final void scheduleLaunchActivity(Intent intent, IBinder token, int ident, ActivityInfo info, Configuration curConfig, CompatibilityInfo compatInfo, int procState, Bundle state, List<ResultInfo> pendingResults, List<Intent> pendingNewIntents, boolean notResumed, boolean isForward, String profileName, ParcelFileDescriptor profileFd, boolean autoStopProfiler) { updateProcessState(procState, false ); ActivityClientRecord r = new ActivityClientRecord(); r.token = token; r.ident = ident; r.intent = intent; r.activityInfo = info; r.compatInfo = compatInfo; r.state = state; r.pendingResults = pendingResults; r.pendingIntents = pendingNewIntents; r.startsNotResumed = notResumed; r.isForward = isForward; r.profileFile = profileName; r.profileFd = profileFd; r.autoStopProfiler = autoStopProfiler; updatePendingConfiguration(curConfig); queueOrSendMessage(H.LAUNCH_ACTIVITY, r); } |
说明:上述代码很好理解,构造一个activity记录,然后发送一个消息,所以,我们要看看Handler是如何处理这个消息的,现在转到这个Handler,它有个很短的名字叫做H
code:ActivityThread#H
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//这个类太长,我只帖出了我们用到的部分 private class H extends Handler { public void handleMessage(Message msg) { if (DEBUG_MESSAGES) Slog.v(TAG, ">>> handling: " + codeToString(msg.what)); switch (msg.what) { //这里处理LAUNCH_ACTIVITY消息类型 case LAUNCH_ACTIVITY: { Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "activityStart" ); ActivityClientRecord r = (ActivityClientRecord)msg.obj; r.packageInfo = getPackageInfoNoCheck( r.activityInfo.applicationInfo, r.compatInfo); //这里处理startActivity消息 handleLaunchActivity(r, null ); Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER); } break ; case RELAUNCH_ACTIVITY: { Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "activityRestart" ); ActivityClientRecord r = (ActivityClientRecord)msg.obj; handleRelaunchActivity(r); Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER); } break ; case PAUSE_ACTIVITY: Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "activityPause" ); handlePauseActivity((IBinder)msg.obj, false , msg.arg1 != 0 , msg.arg2); maybeSnapshot(); Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER); break ; ... } } |
说明:看来还要看handleLaunchActivity
code:ActivityThread#handleLaunchActivity
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private void handleLaunchActivity(ActivityClientRecord r, Intent customIntent) { // If we are getting ready to gc after going to the background, well // we are back active so skip it. unscheduleGcIdler(); if (r.profileFd != null ) { mProfiler.setProfiler(r.profileFile, r.profileFd); mProfiler.startProfiling(); mProfiler.autoStopProfiler = r.autoStopProfiler; } // Make sure we are running with the most recent config. handleConfigurationChanged( null , null ); if (localLOGV) Slog.v( TAG, "Handling launch of " + r); //终于到底了,大家都有点不耐烦了吧,从方法名可以看出, //performLaunchActivity真正完成了activity的调起, //同时activity会被实例化,并且onCreate会被调用 Activity a = performLaunchActivity(r, customIntent); if (a != null ) { r.createdConfig = new Configuration(mConfiguration); Bundle oldState = r.state; //看到没,目标activity的onResume会被调用 handleResumeActivity(r.token, false , r.isForward, !r.activity.mFinished && !r.startsNotResumed); if (!r.activity.mFinished && r.startsNotResumed) { // The activity manager actually wants this one to start out // paused, because it needs to be visible but isn't in the // foreground. We accomplish this by going through the // normal startup (because activities expect to go through // onResume() the first time they run, before their window // is displayed), and then pausing it. However, in this case // we do -not- need to do the full pause cycle (of freezing // and such) because the activity manager assumes it can just // retain the current state it has. try { r.activity.mCalled = false ; //同时,由于新activity被调起了,原activity的onPause会被调用 mInstrumentation.callActivityOnPause(r.activity); // We need to keep around the original state, in case // we need to be created again. But we only do this // for pre-Honeycomb apps, which always save their state // when pausing, so we can not have them save their state // when restarting from a paused state. For HC and later, // we want to (and can) let the state be saved as the normal // part of stopping the activity. if (r.isPreHoneycomb()) { r.state = oldState; } if (!r.activity.mCalled) { throw new SuperNotCalledException( "Activity " + r.intent.getComponent().toShortString() + " did not call through to super.onPause()" ); } } catch (SuperNotCalledException e) { throw e; } catch (Exception e) { if (!mInstrumentation.onException(r.activity, e)) { throw new RuntimeException( "Unable to pause activity " + r.intent.getComponent().toShortString() + ": " + e.toString(), e); } } r.paused = true ; } } else { // If there was an error, for any reason, tell the activity // manager to stop us. try { ActivityManagerNative.getDefault() .finishActivity(r.token, Activity.RESULT_CANCELED, null ); } catch (RemoteException ex) { // Ignore } } } |
说明:关于原activity和新activity之间的状态同步,如果大家感兴趣可以自己研究下,因为逻辑太复杂,我没法把所有问题都说清楚,否则就太深入细节而淹没了整体逻辑,研究源码要的就是清楚整体逻辑。下面看最后一个方法,这个方法是activity的启动过程的真正实现。
code:ActivityThread#performLaunchActivity
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private Activity performLaunchActivity(ActivityClientRecord r, Intent customIntent) { // System.out.println("##### [" + System.currentTimeMillis() + "] ActivityThread.performLaunchActivity(" + r + ")"); ActivityInfo aInfo = r.activityInfo; if (r.packageInfo == null ) { r.packageInfo = getPackageInfo(aInfo.applicationInfo, r.compatInfo, Context.CONTEXT_INCLUDE_CODE); } //首先从intent中解析出目标activity的启动参数 ComponentName component = r.intent.getComponent(); if (component == null ) { component = r.intent.resolveActivity( mInitialApplication.getPackageManager()); r.intent.setComponent(component); } if (r.activityInfo.targetActivity != null ) { component = new ComponentName(r.activityInfo.packageName, r.activityInfo.targetActivity); } Activity activity = null ; try { java.lang.ClassLoader cl = r.packageInfo.getClassLoader(); //用ClassLoader(类加载器)将目标activity的类通过类名加载进来并调用newInstance来实例化一个对象 //其实就是通过Activity的无参构造方法来new一个对象,对象就是在这里new出来的。 activity = mInstrumentation.newActivity( cl, component.getClassName(), r.intent); StrictMode.incrementExpectedActivityCount(activity.getClass()); r.intent.setExtrasClassLoader(cl); if (r.state != null ) { r.state.setClassLoader(cl); } } catch (Exception e) { if (!mInstrumentation.onException(activity, e)) { throw new RuntimeException( "Unable to instantiate activity " + component + ": " + e.toString(), e); } } try { Application app = r.packageInfo.makeApplication( false , mInstrumentation); if (localLOGV) Slog.v(TAG, "Performing launch of " + r); if (localLOGV) Slog.v( TAG, r + ": app=" + app + ", appName=" + app.getPackageName() + ", pkg=" + r.packageInfo.getPackageName() + ", comp=" + r.intent.getComponent().toShortString() + ", dir=" + r.packageInfo.getAppDir()); if (activity != null ) { Context appContext = createBaseContextForActivity(r, activity); CharSequence id="codetool">
总结 相信当你看到这里的时候,你对Activity的启动过程应该有了一个感性的认识。Activity很复杂,特性很多,本文没法对各个细节进行深入分析,而且就算真的对各个细节都进行了深入分析,那文章要有多长啊,还有人有耐心看下去吗?希望本文能够给大家带来一些帮助,谢谢大家阅读。 也希望大家多多支持服务器之家。 原文链接:https://blog.csdn.net/singwhatiwanna/article/details/18154335 相关文章
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