本文实例为大家分享了c#实现剪刀石头布游戏的具体代码,供大家参考,具体内容如下
游戏界面如下所示:
首先我们必须知道要创建三个类玩家类,电脑类,裁判类
1、玩家类中的代码为
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using system; using system.collections.generic; using system.linq; using system.text; namespace playgame { class player { public int showfist( string str) { int num = 0; switch (str) { case "剪刀" : num = 1; break ; case "石头" : num = 2; break ; case "布" : num = 3; break ; } return num; } } } |
2、电脑类中的代码为
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using system; using system.collections.generic; using system.linq; using system.text; namespace playgame { class computer { /// <summary> /// 存储电脑出的拳头 /// </summary> public string fist { get ; set ; } public int cpushowfist() { random r = new random(); int cnum=r.next(1,4); switch (cnum) { case 1: this .fist = "剪刀" ; break ; case 2: this .fist = "石头" ; break ; case 3: this .fist = "布" ; break ; } return cnum; } } } |
3、裁判类中的代码为
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using system; using system.collections.generic; using system.linq; using system.text; namespace playgame { class judge { public enum result { 电脑赢,玩家赢,平局 } public static result caipan( int playernum, int cpunum) { if ((playernum - cpunum) == 1 || (playernum - cpunum) == -2) return result.玩家赢; else if ((playernum-cpunum)==0) return result.平局; else return result.电脑赢; } } } |
4、其他的事件代码
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using system; using system.collections.generic; using system.componentmodel; using system.data; using system.drawing; using system.linq; using system.text; using system.windows.forms; namespace playgame { public partial class form1 : form { public form1() { initializecomponent(); } private void btncut_click( object sender, eventargs e) { newmethod(btncut.text); } private void newmethod( string str) { lblplayer.text = str; player player = new player(); int playernum = player.showfist(str); computer cpu = new computer(); int cpunum = cpu.cpushowfist(); lblcomputer.text = cpu.fist; playgame.judge.result res = judge.caipan(playernum, cpunum); lbljudge.text = res.tostring(); } private void btnstone_click( object sender, eventargs e) { newmethod(btnstone.text); } private void btnbu_click( object sender, eventargs e) { newmethod(btnbu.text); } } } |
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持服务器之家。
原文链接:https://blog.csdn.net/cxq_1993/article/details/46456391