前面介绍了六种.NET组件,其中有一种组件是写文件的压缩和解压,现在介绍另一种文件的解压缩组件SharpZipLib。在这个组件介绍系列中,只为简单的介绍组件的背景和简单的应用,读者在阅读时可以结合官网的相关介绍和在本地实际操作。
相关的组件功能非常强大,在笔者的介绍中只是提及到简单的应用,需要了解更多的操作和特性,可以根据官网介绍,或者查看DLL文件的相关类和方法,以此来扩展相关的业务需要。
SharpZipLib是一个完全在C#中为.NET平台编写的Zip,GZip,Tar和BZip2库。
一.SharpZipLib组件概述:
ziplib(SharpZipLib,以前的NZipLib)是一个完全在C#为.NET平台编写的Zip,GZip,Tar和BZip2库。它实现为一个程序集(可安装在GAC中),因此可以轻松地集成到其他项目(任何.NET语言)中。 #ziplib的创建者这样说:“我已经将zip库移植到C#,因为我需要gzip / zip压缩,我不想使用libzip.dll或类似的东西我想要的所有在纯C#“。
SharpZipLib官网提供的下载操作:.NET 1.1,.NET 2.0(3.5,4.0),.NET CF 1.0,.NET CF 2.0的装配:下载237 KB,源代码和示例下载708 KB;源代码和示例下载708 KB;帮助文件下载1208 KB;
SharpZipLib是在GPL下发布,遵守开源协议。
二.SharpZipLib核心类和方法介绍:
以上简单的介绍了SharpZipLib组件的相关背景,现在具体看一下该组件的相关核心类和方法:
1.ZipOutputStream类PutNextEntry():
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public void PutNextEntry(ZipEntry entry) { bool hasCrc; if (entry == null ) { throw new ArgumentNullException( "entry" ); } if ( this .entries == null ) { throw new InvalidOperationException( "ZipOutputStream was finished" ); } if ( this .curEntry != null ) { this .CloseEntry(); } if ( this .entries.Count == 0x7fffffff) { throw new ZipException( "Too many entries for Zip file" ); } CompressionMethod compressionMethod = entry.CompressionMethod; int defaultCompressionLevel = this .defaultCompressionLevel; entry.Flags &= 0x800; this .patchEntryHeader = false ; if (entry.Size == 0L) { entry.CompressedSize = entry.Size; entry.Crc = 0L; compressionMethod = CompressionMethod.Stored; hasCrc = true ; } else { hasCrc = (entry.Size >= 0L) && entry.HasCrc; if (compressionMethod == CompressionMethod.Stored) { if (!hasCrc) { if (! base .CanPatchEntries) { compressionMethod = CompressionMethod.Deflated; defaultCompressionLevel = 0; } } else { entry.CompressedSize = entry.Size; hasCrc = entry.HasCrc; } } } if (!hasCrc) { if (! base .CanPatchEntries) { entry.Flags |= 8; } else { this .patchEntryHeader = true ; } } if ( base .Password != null ) { entry.IsCrypted = true ; if (entry.Crc < 0L) { entry.Flags |= 8; } } entry.Offset = this .offset; entry.CompressionMethod = compressionMethod; this .curMethod = compressionMethod; this .sizePatchPos = -1L; if (( this .useZip64_ == UseZip64.On) || ((entry.Size < 0L) && ( this .useZip64_ == UseZip64.Dynamic))) { entry.ForceZip64(); } this .WriteLeInt(0x4034b50); this .WriteLeShort(entry.Version); this .WriteLeShort(entry.Flags); this .WriteLeShort(( byte ) entry.CompressionMethodForHeader); this .WriteLeInt(( int ) entry.DosTime); if (hasCrc) { this .WriteLeInt(( int ) entry.Crc); if (entry.LocalHeaderRequiresZip64) { this .WriteLeInt(-1); this .WriteLeInt(-1); } else { this .WriteLeInt(entry.IsCrypted ? ((( int ) entry.CompressedSize) + 12) : (( int ) entry.CompressedSize)); this .WriteLeInt(( int ) entry.Size); } } else { if ( this .patchEntryHeader) { this .crcPatchPos = base .baseOutputStream_.Position; } this .WriteLeInt(0); if ( this .patchEntryHeader) { this .sizePatchPos = base .baseOutputStream_.Position; } if (entry.LocalHeaderRequiresZip64 || this .patchEntryHeader) { this .WriteLeInt(-1); this .WriteLeInt(-1); } else { this .WriteLeInt(0); this .WriteLeInt(0); } } byte [] buffer = ZipConstants.ConvertToArray(entry.Flags, entry.Name); if (buffer.Length > 0xffff) { throw new ZipException( "Entry name too long." ); } ZipExtraData extraData = new ZipExtraData(entry.ExtraData); if (entry.LocalHeaderRequiresZip64) { extraData.StartNewEntry(); if (hasCrc) { extraData.AddLeLong(entry.Size); extraData.AddLeLong(entry.CompressedSize); } else { extraData.AddLeLong(-1L); extraData.AddLeLong(-1L); } extraData.AddNewEntry(1); if (!extraData.Find(1)) { throw new ZipException( "Internal error cant find extra data" ); } if ( this .patchEntryHeader) { this .sizePatchPos = extraData.CurrentReadIndex; } } else { extraData.Delete(1); } if (entry.AESKeySize > 0) { AddExtraDataAES(entry, extraData); } byte [] entryData = extraData.GetEntryData(); this .WriteLeShort(buffer.Length); this .WriteLeShort(entryData.Length); if (buffer.Length > 0) { base .baseOutputStream_.Write(buffer, 0, buffer.Length); } if (entry.LocalHeaderRequiresZip64 && this .patchEntryHeader) { this .sizePatchPos += base .baseOutputStream_.Position; } if (entryData.Length > 0) { base .baseOutputStream_.Write(entryData, 0, entryData.Length); } this .offset += (30 + buffer.Length) + entryData.Length; if (entry.AESKeySize > 0) { this .offset += entry.AESOverheadSize; } this .curEntry = entry; this .crc.Reset(); if (compressionMethod == CompressionMethod.Deflated) { base .deflater_.Reset(); base .deflater_.SetLevel(defaultCompressionLevel); } this .size = 0L; if (entry.IsCrypted) { if (entry.AESKeySize > 0) { this .WriteAESHeader(entry); } else if (entry.Crc < 0L) { this .WriteEncryptionHeader(entry.DosTime << 0x10); } else { this .WriteEncryptionHeader(entry.Crc); } } } |
2.ZipOutputStream类Finish():
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public override void Finish() { if ( this .entries != null ) { if ( this .curEntry != null ) { this .CloseEntry(); } long count = this .entries.Count; long sizeEntries = 0L; foreach (ZipEntry entry in this .entries) { this .WriteLeInt(0x2014b50); this .WriteLeShort(0x33); this .WriteLeShort(entry.Version); this .WriteLeShort(entry.Flags); this .WriteLeShort(( short ) entry.CompressionMethodForHeader); this .WriteLeInt(( int ) entry.DosTime); this .WriteLeInt(( int ) entry.Crc); if (entry.IsZip64Forced() || (entry.CompressedSize >= 0xffffffffL)) { this .WriteLeInt(-1); } else { this .WriteLeInt(( int ) entry.CompressedSize); } if (entry.IsZip64Forced() || (entry.Size >= 0xffffffffL)) { this .WriteLeInt(-1); } else { this .WriteLeInt(( int ) entry.Size); } byte [] buffer = ZipConstants.ConvertToArray(entry.Flags, entry.Name); if (buffer.Length > 0xffff) { throw new ZipException( "Name too long." ); } ZipExtraData extraData = new ZipExtraData(entry.ExtraData); if (entry.CentralHeaderRequiresZip64) { extraData.StartNewEntry(); if (entry.IsZip64Forced() || (entry.Size >= 0xffffffffL)) { extraData.AddLeLong(entry.Size); } if (entry.IsZip64Forced() || (entry.CompressedSize >= 0xffffffffL)) { extraData.AddLeLong(entry.CompressedSize); } if (entry.Offset >= 0xffffffffL) { extraData.AddLeLong(entry.Offset); } extraData.AddNewEntry(1); } else { extraData.Delete(1); } if (entry.AESKeySize > 0) { AddExtraDataAES(entry, extraData); } byte [] entryData = extraData.GetEntryData(); byte [] buffer3 = (entry.Comment != null ) ? ZipConstants.ConvertToArray(entry.Flags, entry.Comment) : new byte [0]; if (buffer3.Length > 0xffff) { throw new ZipException( "Comment too long." ); } this .WriteLeShort(buffer.Length); this .WriteLeShort(entryData.Length); this .WriteLeShort(buffer3.Length); this .WriteLeShort(0); this .WriteLeShort(0); if (entry.ExternalFileAttributes != -1) { this .WriteLeInt(entry.ExternalFileAttributes); } else if (entry.IsDirectory) { this .WriteLeInt(0x10); } else { this .WriteLeInt(0); } if (entry.Offset >= 0xffffffffL) { this .WriteLeInt(-1); } else { this .WriteLeInt(( int ) entry.Offset); } if (buffer.Length > 0) { base .baseOutputStream_.Write(buffer, 0, buffer.Length); } if (entryData.Length > 0) { base .baseOutputStream_.Write(entryData, 0, entryData.Length); } if (buffer3.Length > 0) { base .baseOutputStream_.Write(buffer3, 0, buffer3.Length); } sizeEntries += ((0x2e + buffer.Length) + entryData.Length) + buffer3.Length; } using (ZipHelperStream stream = new ZipHelperStream( base .baseOutputStream_)) { stream.WriteEndOfCentralDirectory(count, sizeEntries, this .offset, this .zipComment); } this .entries = null ; } } |
3.ZipEntry类Clone():
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public object Clone() { ZipEntry entry = (ZipEntry) base .MemberwiseClone(); if ( this .extra != null ) { entry.extra = new byte [ this .extra.Length]; Array.Copy( this .extra, 0, entry.extra, 0, this .extra.Length); } return entry; } |
4.ZipOutputStream类Write():
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public override void Write( byte [] buffer, int offset, int count) { if ( this .curEntry == null ) { throw new InvalidOperationException( "No open entry." ); } if (buffer == null ) { throw new ArgumentNullException( "buffer" ); } if (offset < 0) { throw new ArgumentOutOfRangeException( "offset" , "Cannot be negative" ); } if (count < 0) { throw new ArgumentOutOfRangeException( "count" , "Cannot be negative" ); } if ((buffer.Length - offset) < count) { throw new ArgumentException( "Invalid offset/count combination" ); } this .crc.Update(buffer, offset, count); this .size += count; switch ( this .curMethod) { case CompressionMethod.Stored: if ( base .Password != null ) { this .CopyAndEncrypt(buffer, offset, count); } else { base .baseOutputStream_.Write(buffer, offset, count); } break ; case CompressionMethod.Deflated: base .Write(buffer, offset, count); break ; } } |
三.SharpZipLib实例:
1.压缩单个文件:
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/// <summary> /// 压缩单个文件 /// </summary> /// <param name="fileToZip">要压缩的文件</param> /// <param name="zipedFile">压缩后的文件</param> /// <param name="compressionLevel">压缩等级</param> /// <param name="blockSize">每次写入大小</param> public static void ZipFile( string fileToZip, string zipedFile, int compressionLevel, int blockSize) { if ( string .IsNullOrEmpty(fileToZip)) { throw new ArgumentNullException(fileToZip); } if ( string .IsNullOrEmpty(zipedFile)) { throw new ArgumentNullException(zipedFile); } if (!File.Exists(fileToZip)) { throw new FileNotFoundException( "指定要压缩的文件: " + fileToZip + " 不存在!" ); } try { using (var zipFile = File.Create(zipedFile)) { using (var zipStream = new ZipOutputStream(zipFile)) { using (var streamToZip = new FileStream(fileToZip, FileMode.Open, FileAccess.Read)) { var fileName = fileToZip.Substring(fileToZip.LastIndexOf( "\\" , StringComparison.Ordinal) + 1); var zipEntry = new ZipEntry(fileName); zipStream.PutNextEntry(zipEntry); zipStream.SetLevel(compressionLevel); var buffer = new byte [blockSize]; try { int sizeRead; do { sizeRead = streamToZip.Read(buffer, 0, buffer.Length); zipStream.Write(buffer, 0, sizeRead); } while (sizeRead > 0); } catch (Exception ex) { throw new Exception(ex.Message); } streamToZip.Close(); } zipStream.Finish(); zipStream.Close(); } zipFile.Close(); } } catch (IOException ioex) { throw new IOException(ioex.Message); } catch (Exception ex) { throw new Exception(ex.Message); } } |
2. 压缩单个文件:
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/// <summary> /// 压缩单个文件 /// </summary> /// <param name="fileToZip">要进行压缩的文件名</param> /// <param name="zipedFile">压缩后生成的压缩文件名</param> public static void ZipFile( string fileToZip, string zipedFile) { if ( string .IsNullOrEmpty(fileToZip)) { throw new ArgumentException(fileToZip); } if ( string .IsNullOrEmpty(zipedFile)) { throw new ArgumentException(zipedFile); } if (!File.Exists(fileToZip)) { throw new FileNotFoundException( "指定要压缩的文件: " + fileToZip + " 不存在!" ); } try { using (var fs = File.OpenRead(fileToZip)) { var buffer = new byte [fs.Length]; fs.Read(buffer, 0, buffer.Length); fs.Close(); using (var zipFile = File.Create(zipedFile)) { using (var zipStream = new ZipOutputStream(zipFile)) { var fileName = fileToZip.Substring(fileToZip.LastIndexOf( "\\" , StringComparison.Ordinal) + 1); var zipEntry = new ZipEntry(fileName); zipStream.PutNextEntry(zipEntry); zipStream.SetLevel(5); zipStream.Write(buffer, 0, buffer.Length); zipStream.Finish(); zipStream.Close(); } } } } catch (IOException ioex) { throw new IOException(ioex.Message); } catch (Exception ex) { throw new Exception(ex.Message); } } |
3.压缩多层目录:
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/// <summary> /// 压缩多层目录 /// </summary> /// <param name="strDirectory">目录</param> /// <param name="zipedFile">压缩文件</param> public static void ZipFileDirectory( string strDirectory, string zipedFile) { if ( string .IsNullOrEmpty(strDirectory)) { throw new ArgumentException(strDirectory); } if ( string .IsNullOrEmpty(zipedFile)) { throw new ArgumentException(zipedFile); } using (var zipFile = File.Create(zipedFile)) { using (var s = new ZipOutputStream(zipFile)) { ZipSetp(strDirectory, s, "" ); } } } |
4.递归遍历目录:
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/// <summary> /// 递归遍历目录 /// </summary> /// <param name="strDirectory">目录</param> /// <param name="s">ZipOutputStream对象</param> /// <param name="parentPath">父路径</param> private static void ZipSetp(string strDirectory, ZipOutputStream s, string parentPath) { if (strDirectory[strDirectory.Length - 1 ] != Path.DirectorySeparatorChar) { strDirectory += Path.DirectorySeparatorChar; } var crc = new Crc32(); var filenames = Directory.GetFileSystemEntries(strDirectory); try { // 遍历所有的文件和目录 foreach (var file in filenames) { // 先当作目录处理如果存在这个目录就递归Copy该目录下面的文件 if (Directory.Exists(file)) { var pPath = parentPath; pPath += file.Substring(file.LastIndexOf( "\\" , StringComparison.Ordinal) + 1 ); pPath += "\\" ; ZipSetp(file, s, pPath); } // 否则直接压缩文件 else { //打开压缩文件 using (var fs = File.OpenRead(file)) { var buffer = new byte [fs.Length]; fs.Read(buffer, 0 , buffer.Length); var fileName = parentPath + file.Substring(file.LastIndexOf( "\\" , StringComparison.Ordinal) + 1 ); var entry = new ZipEntry(fileName) { DateTime = DateTime.Now, Size = fs.Length }; fs.Close(); crc.Reset(); crc.Update(buffer); entry.Crc = crc.Value; s.PutNextEntry(entry); s.Write(buffer, 0 , buffer.Length); } } } } catch (IOException ioex) { throw new IOException(ioex.Message); } catch (Exception ex) { throw new Exception(ex.Message); } } |
5.解压缩一个 zip 文件:
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/// <summary> /// 解压缩一个 zip 文件。 /// </summary> /// <param name="zipedFile">The ziped file.</param> /// <param name="strDirectory">The STR directory.</param> /// <param name="password">zip 文件的密码。</param> /// <param name="overWrite">是否覆盖已存在的文件。</param> public void UnZip( string zipedFile, string strDirectory, string password, bool overWrite) { if ( string .IsNullOrEmpty(zipedFile)) { throw new ArgumentException(zipedFile); } if ( string .IsNullOrEmpty(strDirectory)) { throw new ArgumentException(strDirectory); } if ( string .IsNullOrEmpty(password)) { throw new ArgumentException(password); } if (strDirectory == "" ) { strDirectory = Directory.GetCurrentDirectory(); } if (!strDirectory.EndsWith( "\\" )) { strDirectory = strDirectory + "\\" ; } try { using (var s = new ZipInputStream(File.OpenRead(zipedFile))) { s.Password = password; ZipEntry theEntry; while ((theEntry = s.GetNextEntry()) != null ) { var directoryName = string .Empty; var pathToZip = theEntry.Name; if (pathToZip != "" ) { directoryName = Path.GetDirectoryName(pathToZip) + "\\" ; } var fileName = Path.GetFileName(pathToZip); Directory.CreateDirectory(strDirectory + directoryName); if (fileName == "" ) continue ; if ((!File.Exists(strDirectory + directoryName + fileName) || !overWrite) && (File.Exists(strDirectory + directoryName + fileName))) continue ; using (var streamWriter = File.Create(strDirectory + directoryName + fileName)) { var data = new byte [2048]; while ( true ) { var size = s.Read(data, 0, data.Length); if (size > 0) streamWriter.Write(data, 0, size); else break ; } streamWriter.Close(); } } s.Close(); } } catch (IOException ioex) { throw new IOException(ioex.Message); } catch (Exception ex) { throw new Exception(ex.Message); } } |
四.总结:
以上是对SharpZipLib组件的相关介绍,本文的讲解上比较的浅显,如果需要深入的学习可以进入官网进行详细的学习。组件的功能是很强大的,如何在项目中使用组件,完成我们在项目中需要实现的功能,这就是对每个开发者提出了要求,需要我们仔细的去考虑。
任何学习都需要我们自己去探索和思考,对于一个开发者来说,最重要的就是思考,因为在我们的职业生涯中,没有什么的重要性能够超过思考。如果有不足之处还望各位读者包含,并留言指正。
原文链接:http://www.cnblogs.com/pengze0902/p/6159497.html