最近研究了下Java socket通信基础,利用代码实现了一个简单的多人聊天室功能,现把代码共享下,希望能帮到有兴趣了解的人。
目录结构:
ChatClient:
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package com.panda.chat; import java.awt.*; import java.awt.event.*; import java.io.*; import java.net.*; @SuppressWarnings ( "serial" ) public class ChatClient extends Frame { private TextArea ta = new TextArea(); private TextField tf = new TextField(); private DataOutputStream dos = null ; private DataInputStream dis = null ; private boolean bConnected = false ; private Thread thread= null ; public static void main(String[] args) { new ChatClient().frameClient(); } public void frameClient(){ setSize( 400 , 400 ); setLocation( 400 , 300 ); add(ta,BorderLayout.NORTH); add(tf,BorderLayout.SOUTH); pack(); tf.addActionListener( new TfListener()); //关闭窗口事件监听 this .addWindowListener( new WindowAdapter() { @Override public void windowClosing(WindowEvent e) { disconnected(); System.exit( 0 ); } }); this .connect(); setVisible( true ); } //链接服务器地址 private void connect(){ try { socket = new Socket( "127.0.0.1" , 8888 ); thread= new Thread( new ChatThread()); thread.start(); dos = new DataOutputStream(socket.getOutputStream()); dis = new DataInputStream(socket.getInputStream()); } catch (UnknownHostException e) { // TODO Auto-generated catch block e.printStackTrace(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } //断开连接 private void disconnected(){ bConnected = false ; try { dos.close(); dis.close(); socket.close(); } catch (IOException e1) { // TODO Auto-generated catch block e1.printStackTrace(); } } //键盘回车事件 private class TfListener implements ActionListener{ @Override public void actionPerformed(ActionEvent e) { String strMsg = tf.getText(); tf.setText( "" ); try { dos.writeUTF(strMsg); dos.flush(); } catch (IOException e1) { // TODO Auto-generated catch block e1.printStackTrace(); } } } //开启线程接受服务器信息 private class ChatThread implements Runnable{ @Override public void run() { try { bConnected = true ; while (bConnected){ String msg = dis.readUTF(); String taText = ta.getText(); ta.setText(taText+msg+ "\n" ); } } catch (SocketException e) { System.out.println( "退出" );; } catch (IOException e) { e.printStackTrace(); } } } } |
ChatServer:
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package com.panda.chat; import java.io.*; import java.net.*; import java.util.*; public class ChatServer { private boolean started = false ; private List<ChatThread> chatThreads = new ArrayList<ChatThread>(); public static void main(String[] args) { new ChatServer().startServer(); } private void startServer(){ try { //开启服务端Socket ServerSocket seso = new ServerSocket( 8888 ); started = true ; while (started){ //接受客户端连接请求 Socket sos = seso.accept(); System.out.println( "一个客户端已连接" ); //开启线程处理客户端通信 ChatThread ct = new ChatThread(sos); chatThreads.add(ct); new Thread(ct).start(); } } catch (IOException e) { e.printStackTrace(); } } private class ChatThread implements Runnable{ private Socket socket; private DataInputStream din= null ; private DataOutputStream don= null ; private boolean bConnected = false ; public ChatThread(Socket socket) { super (); this .socket = socket; } //发送信息的函数 private void send(String strMsgIn){ try { don.writeUTF(strMsgIn); don.flush(); } catch (IOException e){ e.printStackTrace(); } } @Override public void run() { try { din = new DataInputStream(socket.getInputStream()); don = new DataOutputStream(socket.getOutputStream()); //读取数据 bConnected = true ; while (bConnected){ String strMsgIn = din.readUTF(); System.out.println(strMsgIn); //接收到数据后发送给每个客户端 for ( int i = 0 ;i<chatThreads.size();i++){ chatThreads.get(i).send(strMsgIn); } } } catch (IOException e) { try { //如果客户端出错或关闭,直接关闭连接,并移除List中的当前线程 socket.close(); chatThreads.remove( this ); } catch (IOException e1) { // TODO Auto-generated catch block e1.printStackTrace(); } } finally { try { din.close(); don.close(); socket.close(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } } } } |
运行ChatSever后,再同时打开多次ChatClient,就可以实现多人聊天了,你也试试。
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持服务器之家。
原文链接:http://blog.csdn.net/eric_ley/article/details/54906931