窗口的透视变换效果
当我们点击Win10的UWP应用中的小部件时,会发现小部件会朝着鼠标点击位置凹陷下去,而且不同的点击位置对应着不同的凹陷情况,看起来就好像小部件在屏幕上不只有x轴和y轴,甚至还有一个z轴。要做到这一点,其实只要对窗口进行透视变换即可。下面是对Qt的窗口和按钮进行透视变换的效果:
具体代码
1.下面先定义一个类,它的作用是将传入的 QPixmap
转换为numpy
数组,然后用 opencv
的 warpPerspective
对数组进行透视变换,最后再将 numpy
数组转为 QPixmap
并返回;
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# coding:utf-8 import cv2 as cv import numpy from PyQt5.QtGui import QImage, QPixmap class PixmapPerspectiveTransform: """ 透视变换基类 """ def __init__( self , pixmap = None ): """ 实例化透视变换对象 Parameter --------- src : numpy数组 """ self .pixmap = pixmap def setPixmap( self , pixmap: QPixmap): """ 设置被变换的QPixmap """ self .pixmap = QPixmap self .src = self .transQPixmapToNdarray(pixmap) self .height, self .width = self .src.shape[: 2 ] # 变换前后的边角坐标 self .srcPoints = numpy.float32( [[ 0 , 0 ], [ self .width - 1 , 0 ], [ 0 , self .height - 1 ], [ self .width - 1 , self .height - 1 ]]) def setDstPoints( self , leftTop: list , rightTop, leftBottom, rightBottom): """ 设置变换后的边角坐标 """ self .dstPoints = numpy.float32( [leftTop, rightTop, leftBottom, rightBottom]) def getPerspectiveTransform( self , imWidth, imHeight, borderMode = cv.BORDER_CONSTANT, borderValue = [ 255 , 255 , 255 , 0 ]) - > QPixmap: """ 透视变换图像,返回QPixmap Parameters ---------- imWidth : 变换后的图像宽度 imHeight : 变换后的图像高度 borderMode : 边框插值方式 borderValue : 边框颜色 """ # 如果是jpg需要加上一个透明通道 if self .src.shape[ - 1 ] = = 3 : self .src = cv.cvtColor( self .src, cv.COLOR_BGR2BGRA) # 透视变换矩阵 perspectiveMatrix = cv.getPerspectiveTransform( self .srcPoints, self .dstPoints) # 执行变换 self .dst = cv.warpPerspective( self .src, perspectiveMatrix, ( imWidth, imHeight), borderMode = borderMode, borderValue = borderValue) # 将ndarray转换为QPixmap return self .transNdarrayToQPixmap( self .dst) def transQPixmapToNdarray( self , pixmap: QPixmap): """ 将QPixmap转换为numpy数组 """ width, height = pixmap.width(), pixmap.height() channels_count = 4 image = pixmap.toImage() # type:QImage s = image.bits().asstring(height * width * channels_count) # 得到BGRA格式数组 array = numpy.fromstring(s, numpy.uint8).reshape( (height, width, channels_count)) return array def transNdarrayToQPixmap( self , array): """ 将numpy数组转换为QPixmap """ height, width, bytesPerComponent = array.shape bytesPerLine = 4 * width # 默认数组维度为 m*n*4 dst = cv.cvtColor(array, cv.COLOR_BGRA2RGBA) pix = QPixmap.fromImage( QImage(dst.data, width, height, bytesPerLine, QImage.Format_RGBA8888)) return pix |
2.接下来就是这篇博客的主角——PerspectiveWidget
,当我们的鼠标单击这个类实例化出来的窗口时,窗口会先通过 self.grab()
被渲染为QPixmap,然后调用 PixmapPerspectiveTransform
中的方法对QPixmap进行透视变换,拿到透视变换的结果后只需隐藏窗口内的小部件并通过 PaintEvent
将结果绘制到窗口上即可。虽然思路很通顺,但是实际操作起来会发现对于透明背景的窗口进行透视变换时,与透明部分交界的部分会被插值上半透明的像素。对于本来就属于深色的像素来说这没什么,但是如果像素是浅色的就会带来很大的视觉干扰,你会发现这些浅色部分旁边被描上了一圈黑边,我们先将这个图像记为img_1
。img_1差不多长这个样子,可以很明显看出白色的文字围绕着一圈黑色的描边。
为了解决这个烦人的问题,我又对桌面上的窗口进行截屏,再次透视变换。注意是桌面上看到的窗口,这时的窗口肯定是会有背景的,这时的透视变换就不会存在上述问题,记这个透视变换完的图像为img_2
。但实际上我们本来是不想要img_2中的背景的,所以只要将img_2中的背景替换完img_1中的透明背景,下面是具体代码:
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# coding:utf-8 import numpy as np from PyQt5.QtCore import QPoint, Qt from PyQt5.QtGui import QPainter, QPixmap, QScreen, QImage from PyQt5.QtWidgets import QApplication, QWidget from my_functions.get_pressed_pos import getPressedPos from my_functions.perspective_transform_cv import PixmapPerspectiveTransform class PerspectiveWidget(QWidget): """ 可进行透视变换的窗口 """ def __init__( self , parent = None , isTransScreenshot = False ): super ().__init__(parent) self .__visibleChildren = [] self .__isTransScreenshot = isTransScreenshot self .__perspectiveTrans = PixmapPerspectiveTransform() self .__screenshotPix = None self .__pressedPix = None self .__pressedPos = None @property def pressedPos( self ) - > str : """ 返回鼠标点击位置 """ return self .__pressedPos def mousePressEvent( self , e): """ 鼠标点击窗口时进行透视变换 """ super ().mousePressEvent(e) self .grabMouse() pixmap = self .grab() self .__perspectiveTrans.setPixmap(pixmap) # 根据鼠标点击位置的不同设置背景封面的透视变换 self .__setDstPointsByPressedPos(getPressedPos( self ,e)) # 获取透视变换后的QPixmap self .__pressedPix = self .__getTransformPixmap() # 对桌面上的窗口进行截图 if self .__isTransScreenshot: self .__adjustTransformPix() # 隐藏本来看得见的小部件 self .__visibleChildren = [ child for child in self .children() if hasattr (child, 'isVisible' ) and child.isVisible()] for child in self .__visibleChildren: if hasattr (child, 'hide' ): child.hide() self .update() def mouseReleaseEvent( self , e): """ 鼠标松开时显示小部件 """ super ().mouseReleaseEvent(e) self .releaseMouse() self .__pressedPos = None self .update() # 显示小部件 for child in self .__visibleChildren: if hasattr (child, 'show' ): child.show() def paintEvent( self , e): """ 绘制背景 """ super ().paintEvent(e) painter = QPainter( self ) painter.setRenderHints(QPainter.Antialiasing | QPainter.HighQualityAntialiasing | QPainter.SmoothPixmapTransform) painter.setPen(Qt.NoPen) # 绘制背景图片 if self .__pressedPos: painter.drawPixmap( self .rect(), self .__pressedPix) def __setDstPointsByPressedPos( self ,pressedPos: str ): """ 通过鼠标点击位置设置透视变换的四个边角坐标 """ self .__pressedPos = pressedPos if self .__pressedPos = = 'left' : self .__perspectiveTrans.setDstPoints( [ 5 , 4 ], [ self .__perspectiveTrans.width - 2 , 1 ], [ 3 , self .__perspectiveTrans.height - 3 ], [ self .__perspectiveTrans.width - 2 , self .__perspectiveTrans.height - 1 ]) elif self .__pressedPos = = 'left-top' : self .__perspectiveTrans.setDstPoints( [ 6 , 5 ], [ self .__perspectiveTrans.width - 1 , 1 ], [ 1 , self .__perspectiveTrans.height - 2 ], [ self .__perspectiveTrans.width - 2 , self .__perspectiveTrans.height - 1 ]) elif self .__pressedPos = = 'left-bottom' : self .__perspectiveTrans.setDstPoints( [ 2 , 3 ], [ self .__perspectiveTrans.width - 3 , 0 ], [ 4 , self .__perspectiveTrans.height - 4 ], [ self .__perspectiveTrans.width - 2 , self .__perspectiveTrans.height - 2 ]) elif self .__pressedPos = = 'top' : self .__perspectiveTrans.setDstPoints( [ 3 , 5 ], [ self .__perspectiveTrans.width - 4 , 5 ], [ 1 , self .__perspectiveTrans.height - 2 ], [ self .__perspectiveTrans.width - 2 , self .__perspectiveTrans.height - 2 ]) elif self .__pressedPos = = 'center' : self .__perspectiveTrans.setDstPoints( [ 3 , 4 ], [ self .__perspectiveTrans.width - 4 , 4 ], [ 3 , self .__perspectiveTrans.height - 3 ], [ self .__perspectiveTrans.width - 4 , self .__perspectiveTrans.height - 3 ]) elif self .__pressedPos = = 'bottom' : self .__perspectiveTrans.setDstPoints( [ 2 , 2 ], [ self .__perspectiveTrans.width - 3 , 3 ], [ 3 , self .__perspectiveTrans.height - 3 ], [ self .__perspectiveTrans.width - 4 , self .__perspectiveTrans.height - 3 ]) elif self .__pressedPos = = 'right-bottom' : self .__perspectiveTrans.setDstPoints( [ 1 , 0 ], [ self .__perspectiveTrans.width - 3 , 2 ], [ 1 , self .__perspectiveTrans.height - 2 ], [ self .__perspectiveTrans.width - 5 , self .__perspectiveTrans.height - 4 ]) elif self .__pressedPos = = 'right-top' : self .__perspectiveTrans.setDstPoints( [ 0 , 1 ], [ self .__perspectiveTrans.width - 7 , 5 ], [ 2 , self .__perspectiveTrans.height - 1 ], [ self .__perspectiveTrans.width - 2 , self .__perspectiveTrans.height - 2 ]) elif self .__pressedPos = = 'right' : self .__perspectiveTrans.setDstPoints( [ 1 , 1 ], [ self .__perspectiveTrans.width - 6 , 4 ], [ 2 , self .__perspectiveTrans.height - 1 ], [ self .__perspectiveTrans.width - 4 , self .__perspectiveTrans.height - 3 ]) def __getTransformPixmap( self ) - > QPixmap: """ 获取透视变换后的QPixmap """ pix = self .__perspectiveTrans.getPerspectiveTransform( self .__perspectiveTrans.width, self .__perspectiveTrans.height).scaled( self .size(), Qt.KeepAspectRatio, Qt.SmoothTransformation) return pix def __getScreenShot( self ) - > QPixmap: """ 对窗口口所在的桌面区域进行截图 """ screen = QApplication.primaryScreen() # type:QScreen pos = self .mapToGlobal(QPoint( 0 , 0 )) # type:QPoint pix = screen.grabWindow( 0 , pos.x(), pos.y(), self .width(), self .height()) return pix def __adjustTransformPix( self ): """ 对窗口截图再次进行透视变换并将两张图融合,消除可能存在的黑边 """ self .__screenshotPix = self .__getScreenShot() self .__perspectiveTrans.setPixmap( self .__screenshotPix) self .__screenshotPressedPix = self .__getTransformPixmap() # 融合两张透视图 img_1 = self .__perspectiveTrans.transQPixmapToNdarray( self .__pressedPix) img_2 = self .__perspectiveTrans.transQPixmapToNdarray( self .__screenshotPressedPix) # 去除非透明背景部分 mask = img_1[:, :, - 1 ] = = 0 img_2[mask] = img_1[mask] self .__pressedPix = self .__perspectiveTrans.transNdarrayToQPixmap(img_2) |
在mousePressEvent
中调用了一个全局函数 getPressedPos(widget,e)
,如果将窗口分为九宫格,它就是用来获取判断鼠标的点击位置落在九宫格的哪个格子的,因为我在其他地方有用到它,所以没将其设置为PerspectiveWidget
的方法成员。下面是这个函数的代码:
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# coding:utf-8 from PyQt5.QtGui import QMouseEvent def getPressedPos(widget, e: QMouseEvent) - > str : """ 检测鼠标并返回按下的方位 """ pressedPos = None width = widget.width() height = widget.height() leftX = 0 < = e.x() < = int (width / 3 ) midX = int (width / 3 ) < e.x() < = int (width * 2 / 3 ) rightX = int (width * 2 / 3 ) < e.x() < = width topY = 0 < = e.y() < = int (height / 3 ) midY = int (height / 3 ) < e.y() < = int (height * 2 / 3 ) bottomY = int (height * 2 / 3 ) < e.y() < = height # 获取点击位置 if leftX and topY: pressedPos = 'left-top' elif midX and topY: pressedPos = 'top' elif rightX and topY: pressedPos = 'right-top' elif leftX and midY: pressedPos = 'left' elif midX and midY: pressedPos = 'center' elif rightX and midY: pressedPos = 'right' elif leftX and bottomY: pressedPos = 'left-bottom' elif midX and bottomY: pressedPos = 'bottom' elif rightX and bottomY: pressedPos = 'right-bottom' return pressedPos |
使用方法
很简单,只要将代码中的QWidget替换为PerspectiveWidget就可以享受透视变换带来的无尽乐趣。要想向gif中那样对按钮也进行透视变换,只要按代码中所做的那样重写mousePressEvent
、mouseReleaseEvent
和 paintEven
t 即可,如果有对按钮使用qss,记得在paintEvent中加上super().paintEvent(e)
,这样样式表才会起作用。总之框架已经给出,具体操作取决于你。如果你喜欢这篇博客的话,记得点个赞哦(o゚▽゚)o 。顺便做个下期预告:在gif中可以看到界面切换时带了弹入弹出的动画,在下一篇博客中我会对如何实现QStackedWidget的界面切换动画进行介绍,敬请期待~~
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原文链接:https://blog.csdn.net/zhiyiYo/article/details/108671495