本文实例为大家分享了java实现简单聊天室的具体代码,供大家参考,具体内容如下
先整理下思路:
1.创建一个通信服务端,传入端口号和相关的流后等待客户端连接,并初始化图形界面。
2.创建一个jframe,用于写出聊天的界面,这里界面名称由其他类传入。
3.把客户端创建的方法写进jframe(当然这里很粗糙的方法)
4.设置按钮的监听事件,发送消息和离线功能
首先创建一个服务端的类
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import java.io.ioexception; import java.net.serversocket; import java.net.socket; import com.jero.jframe.chatsocketjframe; //创建服务端 public class chatserversocket{ //构造初始化方法 public chatserversocket(string name, int port) throws ioexception{ //创建socket服务连接对象 serversocket serversocket = new serversocket(port); //等待客户端连接 socket client = serversocket.accept(); //初始化聊天界面 try { new chatsocketjframe(name,client); } catch (exception e) { // todo auto-generated catch block e.printstacktrace(); } //关闭流 serversocket.close(); } public static void main(string[] args) throws exception{ new chatserversocket( "服务端" , 8001 ); //启动服务端,指定网名和端口 } } |
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package com.jero.jframe; import java.awt.event.actionevent; import java.awt.event.actionlistener; import java.io.bufferedreader; import java.io.ioexception; import java.io.inputstream; import java.io.inputstreamreader; import java.io.printwriter; import java.net.inetaddress; import java.net.socket; import java.net.unknownhostexception; import javax.swing.jframe; import javax.swing.jpanel; import javax.swing.jscrollpane; import javax.swing.border.emptyborder; import com.jero.socket.chatserversocket; import javax.swing.jtextpane; import javax.swing.jtextfield; import javax.swing.jbutton; import javax.swing.jtextarea; public class chatsocketjframe extends jframe implements actionlistener { private socket socket; private string name; private jbutton bt_send,bt_leave,bt_login; private jtextarea textarea; private jpanel contentpane; private jtextfield textfield; private printwriter cout; /** * launch the application. * @throws exception * @throws ioexception * @throws unknownhostexception */ public static void main(string[] args) throws unknownhostexception, ioexception, exception { //实例化界面以及客户端 new chatsocketjframe( "客户端" , "127.0.0.1" , 8001 ); } /** * create the frame. */ public chatsocketjframe(string name, socket socket) throws exception, ioexception { //聊天室界面 super ( "聊天室" +name+ " " +inetaddress.getlocalhost()+ " " +socket.getport()); setdefaultcloseoperation(jframe.exit_on_close); setbounds( 100 , 100 , 733 , 519 ); this .textarea = new jtextarea(); this .textarea.seteditable( false ); this .getcontentpane().add( new jscrollpane( this .textarea)); jpanel panel = new jpanel(); this .getcontentpane().add(panel, "south" ); this .textfield = new jtextfield( 16 ); panel.add( this .textfield); bt_send = new jbutton( "发送" ); panel.add(bt_send); bt_send.addactionlistener( new actionlistener() { @override public void actionperformed(actionevent e) { // todo auto-generated method stub system.out.println( "按钮已点击" ); cout.println(name+ "说: " +textfield.gettext()+ "\n" ); textarea.append( "我说: " +textfield.gettext()+ "\n" ); textfield.settext( "" ); } }); bt_leave = new jbutton( "离线" ); panel.add(bt_leave); bt_leave.addactionlistener( new actionlistener() { @override public void actionperformed(actionevent e) { // todo auto-generated method stub textarea.append( "我离线" ); cout.println(name+ "离线\n" + "bye" ); bt_leave.setenabled( false ); bt_send.setenabled( false ); } }); this .setvisible( true ); //开始创建通信 this .socket = socket; this .name = name; //获得socket的输出流并立即刷新 this .cout = new printwriter(socket.getoutputstream(), true ); //把网名传给对方 this .cout.println(name); //获得socket对象的输入流,创建字符输入流 bufferedreader buff = new bufferedreader( new inputstreamreader(socket.getinputstream())); //接受对方的网名 string aline = buff.readline(); //显示对方发送的内容 textarea.append( "连接" +aline+ "成功!!\n" ); aline = buff.readline(); //如果内容不为空并且对方不离线,则相互传送消息 while (aline!= null &&!aline.equals( "bye" )){ textarea.append(aline+ "\r\n" ); aline = buff.readline(); } //当对方离线时,关闭所有的流 buff.close(); cout.close(); socket.close(); //把按钮设置为不可操作 bt_send.setenabled( false ); bt_leave.setenabled( false ); } /** * @wbp.parser.constructor */ public chatsocketjframe(string name,string host, int port) throws unknownhostexception, ioexception, exception{ //创建客户端 this (name, new socket(host,port)); } @override public void actionperformed(actionevent e) { // todo auto-generated method stub //可以把动作监听写进此函数,这个就不演示了 } } |
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持服务器之家。
原文链接:https://blog.csdn.net/JEROCHAN/article/details/78226970