本文实例为大家分享了C++基于socket编程实现聊天室的具体代码,供大家参考,具体内容如下
服务端
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
|
// server.cpp : 此文件包含 "main" 函数。程序执行将在此处开始并结束。 // #include "pch.h" #include <iostream> #include "winsock2.h" #include "stdlib.h" #include "stdio.h" #include "string" #pragma comment (lib, "ws2_32.lib") using namespace std; SOCKET clientSocket[1024]; int k = 0; void communication( LPVOID n) { char buff[256]; int r; int i = ( int )n; //cout << i << ":" << endl; while (1) { memset (buff, 0, 256); r = recv(clientSocket[i - 1], buff, 255, NULL); if (r > 0) { cout << i << ":" << buff << endl; for ( int j = 0; j < k; j++) { send(clientSocket[j], buff, strlen (buff), NULL); } } } } int main() { //加载socket库 版本号 WSADATA wsaData; WSAStartup(MAKEWORD(2, 2), &wsaData) != 0; //成功==0 if (LOBYTE(wsaData.wVersion) != 2 || HIBYTE(wsaData.wVersion) != 2) { cout << "请求版本失败!\n" << endl; return -1; } cout << "请求版本成功!\n" << endl; //创建socket //sockSer = socket(AF_INET, SOCK_STREAM,IPPROTO_TCP);//AF=Address family ,ipv4,TCP,0 SOCKET serverSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); if (serverSocket == INVALID_SOCKET) { cout << "创建socket失败!\n" << endl; return -1; } cout << "创建socket成功!\n" << endl; //addrSer.sin_addr.S_un.S_addr SOCKADDR_IN addr = { 0 }; //初始化地址 addr.sin_addr.S_un.S_addr = inet_addr( "127.0.0.1" ); // htonl(INADDR_ANY);//inet_addr("192.168.0.13");//dec--->2进制-->网络字节序 addr.sin_family = AF_INET; addr.sin_port = htons(10086); //端口号~65535 //绑定Socket int r = bind(serverSocket, (SOCKADDR*)&addr, sizeof (addr)); if (r == -1) { cout << "bind失败!\n" << endl; return -1; } cout << "bind成功!\n" << endl; //listen r = listen(serverSocket, 10); if (r == -1) { cout << "listen失败!\n" << endl; return -1; } cout << "listen成功!\n" << endl; //连接 //地址族 SOCKADDR_IN cAddr = { 0 }; int len = sizeof cAddr; //SOCKET clientSocket[1024]; int i = 0; while (i < 1024) { clientSocket[i++] = accept(serverSocket, (sockaddr*)&cAddr, &len); k++; if (clientSocket[i - 1] == SOCKET_ERROR) { cout << "错误的客户端!\n" << endl; closesocket(serverSocket); WSACleanup(); return -1; } cout << "有客户端接入进来!" << inet_ntoa(cAddr.sin_addr) << endl; CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)communication, ( LPVOID )i, NULL, NULL); } //closesocket(clientSocket); //closesocket(serverSocket); //WSACleanup(); return 0; } |
客户端
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
|
#include "pch.h" #include <iostream> #include "winsock2.h" #include "stdlib.h" #include "stdio.h" #include "string" #pragma comment (lib, "ws2_32.lib") //#include "graphics.h" using namespace std; SOCKET serverSocket; //服务器 void recvAndShow() { int r, i = 0; char buff[256]; //ofstream out; while (1) { memset (buff, 0, 256); r = recv(serverSocket, buff, 255, NULL); if (r > 0) { // out.open("QQ.txt", ios::app||ios::_Nocreate); // out << buff << endl; //outtextxy(0, i * 20, buff); i++; //out.close(); } } } int main() { //initgraph(300, 300, SHOWCONSOLE); //加载socket库 版本号 WSADATA wsaData; WSAStartup(MAKEWORD(2, 2), &wsaData) != 0; //成功==0 if (LOBYTE(wsaData.wVersion) != 2 || HIBYTE(wsaData.wVersion) != 2) { cout << "请求版本失败!\n" << endl; return -1; } cout << "请求版本成功!\n" << endl; //创建socket serverSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); if (serverSocket == INVALID_SOCKET) { cout << "创建socket失败!\n" << endl; return -1; } cout << "创建socket成功!\n" << endl; //地址族 SOCKADDR_IN addr = { 0 }; //初始化地址 addr.sin_addr.S_un.S_addr = inet_addr( "127.0.0.1" ); // htonl(INADDR_ANY);//inet_addr("192.168.0.13");//dec--->2进制-->网络字节序 addr.sin_family = AF_INET; addr.sin_port = htons(10086); //端口号~65535尽量大于1W //连接到服务器 int r = connect(serverSocket, (SOCKADDR*)&addr, sizeof addr); if (r == -1) { cout << "连接服务器失败!\n" << endl; return -1; } cout << "连接服务器成功!\n" << endl; CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)recvAndShow, NULL, NULL, NULL); char buff[256]; while (1) { memset (buff, 0, 256); cout << "你要发啥?\n" << endl; cin >> buff; r = send(serverSocket, buff, strlen (buff), NULL); if (r > 0) { cout << "发送" << r << "字节到服务器成功!\n" << endl; } } //closesocket(serverSocket); //WSACleanup(); return 0; } |
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持服务器之家。
原文链接:https://blog.csdn.net/weixin_42542313/article/details/85935862