本文实例为大家分享了C语言实现简单五子棋小游戏的具体代码,供大家参考,具体内容如下
在vs2019创建新项目,然后添加两个源文件test.c和game.c,接着创建一个头文件game.h。
test.c:
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#include "game.h" void game() { char board[ROW][COL]; InitBoard(board, ROW, COL); DisplayBoard(board, ROW, COL); char ret = 0; while (1) { PlayerMove(board, ROW, COL); DisplayBoard(board, ROW, COL); ret = IsWin(board, ROW, COL); if (ret != 'C' ) { break ; } ComputerMove(board, ROW, COL); DisplayBoard(board, ROW, COL); ret = IsWin(board, ROW, COL); if (ret != 'C' ) { break ; } } if (ret == '*' ) { printf ( "玩家赢\n" ); } else if (ret == '#' ) { printf ( "电脑赢\n" ); } else { printf ( "平局\n" ); } } void menu() { printf ( "******************************\n" ); printf ( "******* 1.play ******\n" ); printf ( "******* 0.exit ******\n" ); printf ( "******************************\n" ); } int main() { int input = 0; srand ((unsigned int ) time (NULL)); do { menu(); printf ( "请输入:\n" ); scanf ( "%d" , &input); switch (input) { case 1: game(); break ; case 0: printf ( "退出游戏\n" ); break ; default : printf ( "输入错误,请重新输入:\n" ); break ; } } while (input); return 0; } |
game.c:
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#include "game.h" void InitBoard( char board[ROW][COL], int row, int col) { int i = 0; for (i = 0; i < row; i++) { int j = 0; for (j = 0; j < col; j++) { board[i][j] = ' ' ; } } } void DisplayBoard( char board[ROW][COL], int row, int col) { int i = 0; for (i = 0; i < row; i++) { int j = 0; for (j = 0; j < col; j++) { printf ( " %c " ,board[i][j]); if (j < col - 1) { printf ( "|" ); } } printf ( "\n" ); if (i < row - 1) { for (j = 0; j < col; j++) { printf ( "---" ); if (j < col - 1) printf ( "|" ); } } printf ( "\n" ); } } void PlayerMove( char board[ROW][COL], int row, int col) { printf ( "玩家走:\n" ); int i = 0; int j = 0; while (1) { printf ( "请输入坐标:\n" ); scanf ( "%d%d" , &i, &j); if (i >= 1 && i <= row && j >= 1 && j <= col) { if (board[i - 1][j - 1] == ' ' ) { board[i - 1][j - 1] = '*' ; break ; } else { printf ( "坐标被占用,请重新输入\n" ); } } else { printf ( "坐标超出范围\n" ); } } } void ComputerMove( char board[ROW][COL], int row, int col) { int i = 0; int j = 0; printf ( "电脑走:\n" ); while (1) { i = rand () % row; j = rand () % col; if (board[i][j] == ' ' ) { board[i][j] = '#' ; break ; } } } int IsFull( char board[ROW][COL], int row, int col) { int i = 0; int j = 0; for (i = 0; i < row; i++) { for (j = 0; j < col; j++) { if (board[i][j] == ' ' ) { return 0; //棋盘没满 } } } return 1; //棋盘满了 } char IsWin( char board[ROW][COL], int row, int col) { int i = 0; //判断三行 for (i = 0; i < row; i++) { if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][1] != ' ' ) { return board[i][1]; // } } //判断三列 for (i = 0; i < col; i++) { if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[1][i] != ' ' ) { return board[1][i]; } } //判断对角线 if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[1][1] != ' ' ) { return board[1][1]; } if (board[0][2] == board[1][1] && board[1][1] == board[2][0] && board[1][1] != ' ' ) { return board[1][1]; } //判断平局 //如果棋盘满了返回1, 不满返回0 int ret = IsFull(board, row, col); if (ret == 1) { return 'Q' ; } //继续 return 'C' ; } |
game.h:
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#include <stdio.h> #include <stdlib.h> #include <time.h> #define ROW 3 #define COL 3 void InitBoard( char board[ROW][COL], int row, int col); void DisplayBoard( char board[ROW][COL], int row, int col); void PlayerMove( char board[ROW][COL], int row, int col); void ComputerMove( char board[ROW][COL], int row, int col); char IsWin( char board[ROW][COL], int row, int col); int IsFull( char board[ROW][COL], int row, int col); |
运行效果如图:
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持服务器之家。
原文链接:https://blog.csdn.net/weixin_56667446/article/details/119145903