本文实例为大家分享了C语言实现扫雷小游戏的具体代码,供大家参考,具体内容如下
在vs2019创建新项目,然后添加两个源文件test.c和game.c,接着创建一个头文件game.h。
test.c:
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#include "game.h" void game() { char mine[ROWS][COLS] = { 0 }; char show[ROWS][COLS] = { 0 }; InitBoard(mine, ROWS, COLS, '0' ); InitBoard(show, ROWS, COLS, '*' ); SetMine(mine, ROW, COL); //DispalyBoard(mine, ROW, COL); DispalyBoard(show, ROW, COL); FindMine(mine, show, ROW, COL); } void menu() { printf ( "**************************\n" ); printf ( "****** 1.play ******\n" ); printf ( "****** 0.exit ******\n" ); printf ( "**************************\n" ); } int main() { int input = 0; srand ((unsigned int ) time (NULL)); do { menu(); printf ( "请输入:" ); scanf ( "%d" , &input); switch (input) { case 1: game(); break ; case 0: printf ( "退出游戏\n" ); break ; default : printf ( "输入错误,请重新输入\n" ); break ; } } while (input); return 0; } |
game.c:
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#include "game.h" void InitBoard( char board[ROWS][COLS], int rows, int cols, char set) { int i = 0; for (i = 0; i < rows; i++) { int j = 0; for (j = 0; j < cols; j++) { board[i][j] = set; } } } void DispalyBoard( char board[ROWS][COLS], int row, int col) { int i = 0; for (i = 0; i <= 9; i++) { printf ( "%d " , i); } printf ( "\n" ); for (i = 1; i <= row; i++) { int j = 0; printf ( "%d " , i); for (j = 1; j <= col; j++) { printf ( "%c " , board[i][j]); } printf ( "\n" ); } } void SetMine( char board[ROW][COL], int row, int col) { int count = EASY_COUNT; while (count) { int x = rand () % row + 1; int y = rand () % col + 1; if (board[x][y] != '1' ) { board[x][y] = '1' ; count--; } } } int GetMineCount( char mine[ROWS][COLS], int x, int y) { return (mine[x - 1][y] + mine[x - 1][y - 1] + mine[x][y - 1] + mine[x + 1][y - 1] + mine[x + 1][y] + mine[x + 1][y + 1] + mine[x][y + 1] + mine[x - 1][y + 1] - 8 * '0' ); } void FindMine( char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col) { int x = 0; int y = 0; int win = 0; while (win<row*col-EASY_COUNT) { printf ( "请输入要排查的坐标:" ); scanf ( "%d%d" , &x, &y); if (x >= 1 && x <= row && y >= 1 && y <= col) { if (mine[x][y] == '1' ) { printf ( "很遗憾,你被炸死了\n" ); DispalyBoard(mine, ROW, COL); break ; } else { int count = GetMineCount(mine, x, y); show[x][y] = count + '0' ; DispalyBoard(show, ROW, COL); win++; } } else { printf ( "坐标非法,请重新输入\n" ); } } if (win == row * col - EASY_COUNT) { printf ( "排雷成功\n" ); } } |
game.h:
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#pragma once #include <stdio.h> #include <stdlib.h> #include <time.h> #define ROW 9 #define COL 9 #define EASY_COUNT 10 #define ROWS ROW+2 #define COLS COL+2 void InitBoard( char board[ROWS][COLS], int rows, int cols, char set); void DispalyBoard( char board[ROWS][COLS], int row, int col); void SetMine( char board[ROWS][COLS], int row, int col); void FindMine( char mine[ROW][COL], char show[ROW][COL], int row, int col); |
运行效果如图:
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持服务器之家。
原文链接:https://blog.csdn.net/weixin_56667446/article/details/119186011