本文实例为大家分享了C语言实现简单三子棋游戏的具体代码,供大家参考,具体内容如下
游戏介绍:使用C语言中二维数组和函数的基本知识实现一个三子棋游戏,这个游戏要实现的基本功能有初始化棋盘、棋盘的打印、玩家下棋、电脑下棋、判断输赢。
代码框架:
1.头文件(game.h)
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#define _CRT_SECURE_NO_WARNINGS 1 #include<stdio.h> #include<stdlib.h> #include<time.h> #include<string.h> #define ROW 3 #define COL 3 //声明函数 //初始化棋盘 void InitBoard( char board[ROW][COL], int row, int col); //打印棋盘 void DisplayBoard( char board[ROW][COL], int row, int col); //玩家下棋 void PlayerMove( char board[ROW][COL], int row, int col); //电脑下棋 void ComputerMove( char board[ROW][COL], int row, int col); //判断输赢 char check_win( char board[ROW][COL], int row, int col); //判断棋盘是否为满 int is_full( char board[ROW][COL], int row, int col); |
2.函数实现(game.c)
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#define _CRT_SECURE_NO_WARNINGS 1 #include"game.h" void InitBoard( char board[ROW][COL], int row, int col) { int i = 0; int j = 0; for (i = 0; i < row; i++) { for (j = 0; j < col; j++) { board[i][j] = ' ' ; } } } //void DisplayBoard(char board[ROW][COL], int row, int col) //{ // int i = 0; // for (i = 0; i < row; i++) // { // //打印数据 // printf(" %c | %c | %c \n", board[i][0], board[i][1], board[i][2]); // //打印分割行 // if (i<row-1) // printf("---|---|---\n"); // } //} void DisplayBoard( char board[ROW][COL], int row, int col) { int i = 0; for (i = 0; i < row; i++) { //打印数据 int j = 0; for (j = 0; j < col; j++) { printf ( " %c " , board[i][j]); if (j<col-1) printf ( "|" ); } printf ( "\n" ); //打印分割行 if (i < row - 1) { for (j = 0; j < col; j++) { printf ( "---" ); if (j<col-1) printf ( "|" ); } } printf ( "\n" ); } } void PlayerMove( char board[ROW][COL], int row, int col) { int x = 0; int y = 0; printf ( "玩家走:>" ); while (1) { printf ( "请输入坐标:>" ); scanf ( "%d%d" , &x, &y); if (x >= 1 && x <= row && y >= 1 && y <= col) { if (board[x - 1][y - 1] == ' ' ) { board[x - 1][y - 1] = '*' ; break ; } else { printf ( "该坐标被占用,请重新输入\n" ); } } else { printf ( "坐标非法,清重新输入\n" ); } } } void ComputerMove( char board[ROW][COL], int row, int col) { printf ( "电脑走:>\n" ); while (1) { int x = rand () % row; int y = rand () % col; if (board[x][y] == ' ' ) { board[x][y] = '#' ; break ; } } } int is_full( char board[ROW][COL], int row, int col) { int i = 0; int j = 0; for (i = 0; i < row; i++) { for (j = 0; j < col; j++) { if (board[i][j] == ' ' ) { return 0; } } } return 1; } char check_win( char board[ROW][COL], int row, int col) { int i = 0; //检测行是否相同 for (i = 0; i < row; i++) { if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][0] != ' ' ) { return board[i][0]; } } //检测列是否相同 for (i = 0; i < col; i++) { if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[0][i] != ' ' ) { return board[0][i]; } } //检测对角线 if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[0][0] != ' ' ) { return board[0][0]; } if (board[0][2] == board[1][1] && board[1][1] == board[2][0] && board[0][2] != ' ' ) { return board[0][2]; } //检测是否为平局 if (is_full(board,row,col)) { return 'Q' ; //平局 } return ' ' ; //继续玩 } |
3.测试文件(test.c)
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#define _CRT_SECURE_NO_WARNINGS 1 #include"game.h" void menu() { printf ( "****************************\n" ); printf ( "********* 1.play *********\n" ); printf ( "********* 0.exit *********\n" ); printf ( "****************************\n" ); } void game() { int x = 0; int y = 0; char ret = 0; //设计三子棋游戏 //数组应该初始化为空格 char board[ROW][COL] = { 0 }; //存储数据 InitBoard(board , ROW , COL); //初始化棋盘--空格 //打印棋盘 DisplayBoard(board,ROW,COL); while (1) { PlayerMove(board,ROW,COL); if ((ret = check_win(board, ROW, COL)) != ' ' ) break ; DisplayBoard(board, ROW, COL); ComputerMove(board,ROW,COL); if ((ret = check_win(board, ROW, COL)) != ' ' ) break ; DisplayBoard(board, ROW, COL); } if (ret == '*' ) { printf ( "玩家赢\n" ); } else if (ret == '#' ) { printf ( "电脑赢\n" ); } else if (ret == 'Q' ) { printf ( "平局\n" ); } DisplayBoard(board, ROW, COL); } int main() { int input = 0; srand ((unsigned int ) time (NULL)); do { menu(); printf ( "请选择:>" ); scanf ( "%d" , &input); switch (input) { case 1: game(); break ; case 0: printf ( "退出游戏\n" ); break ; default : printf ( "选择错误\n" ); break ; } } while (input); return 0; } |
4.游戏结果示例
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持服务器之家。
原文链接:https://blog.csdn.net/DengLange/article/details/108397834