井字棋是一个很常见的小游戏。要求对战双方在一个“井”形的棋盘里分别下“*”棋子或者“#”棋子,谁先连成3个,谁就赢。
本次使用C语言来实现这个小游戏。
由于使用函数较多,所以采用多文件的方式方便梳理代码思路。
本次一共有三个文件:
**
game.h:
包含了game.c文件中函数的声明和库函数的声明。**
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#pragma once #define ROW 3 #define COL 3 #include<stdio.h> #include<stdlib.h> #include<time.h> void InitBoard( char board [ROW][COL], int row, int col); //初始化棋盘 void DisplayBoard( char board [ROW][COL], int row, int col); //打印棋盘 void PlayerBoard( char board [ROW][COL], int row, int col); //玩家走 void ComputerBoard( char board [ROW][COL], int row, int col); //电脑走 char IsWin( char board [ROW][COL], int row, int col); //结果判断 |
game.c:
包含游戏过程中关键函数的函数主体。
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#define _CRT_SECURE_NO_WARNINGS #include"game.h" void InitBoard( char board[ROW][COL], int row, int col) { //初始化棋盘 int i = 0; for (i = 0; i < row; i++) { int j = 0; for (j = 0; j < col; j++) board [i][j] = ' ' ; } } void DisplayBoard( char board [ROW][COL], int row, int col) { //打印棋盘 int i = 0; for (i = 0; i < row; i++) { int j = 0; for (j = 0; j < col; j++) { printf ( " %c " , board [i][j]); if (j < col - 1) printf ( "|" ); } printf ( "\n" ); if (i < row - 1) { for (j = 0; j < col; j++) { printf ( "---" ); if (j < col - 1) printf ( "|" ); } printf ( "\n" ); } } } void PlayerBoard( char board [ROW][COL], int row, int col) { int x = 0, y = 0; while (1) { printf ( "输入棋子坐标->" ); scanf ( "%d%d" , &x, &y); if (x > 0 && x <= row && y > 0 && y <= col) { if (board [x - 1][y - 1] == ' ' ) { board [x - 1][y - 1] = '*' ; break ; } else { printf ( "此位置已有棋子!请重新输入。\n" ); } } else { printf ( "输入错误!请重新输入。\n" ); } } } void ComputerBoard( char board [ROW][COL], int row, int col) { int x = 0, y = 0; while (1) { x = rand () % row; y = rand () % col; if (board [x][y] != ' ' ) { continue ; } else { board [x][y] = '#' ; break ; } } } int IsFull( char board [ROW][COL], int row, int col) { int i = 0; for (i = 0; i < row; i++) { int j = 0; for (j = 0; j < col; j++) { if (board [i][j] == ' ' ) return 0; } } return 1; } char IsWin( char board [ROW][COL], int row, int col) { int i = 0; //行 for (i = 0; i < row; i++) { if (board [i][0] == board [i][1] && board [i][1] == board [i][2] && board [i][0] != ' ' ) return board [i][0]; } //列 for (i = 0; i < col; i++) { if (board [0][i] == board [1][i] && board [1][i] == board [2][i] && board [0][i] != ' ' ) return board [0][i]; } //对角线 if (board [0][0] == board [1][1] && board [1][1] == board [2][2] & board [1][1] != ' ' ) return board [1][1]; if (board [2][0] == board [1][1] && board [1][1] == board [0][2] & board [1][1] != ' ' ) return board [1][1]; //是否平局 if (IsFull(board, row, col)) return 'Q' ; //平局 return 'C' ; //继续 } |
test.c:
main函数和游戏的大概流程。
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#define _CRT_SECURE_NO_WARNINGS #include"game.h" void Menu() { printf ( "*******************************\n" ); printf ( "********** 1、play **********\n" ); printf ( "********** 0、quit **********\n" ); printf ( "*******************************\n" ); } void game() { char board [ROW][COL]; InitBoard(board, ROW, COL); DisplayBoard(board, ROW, COL); char ret = 0; srand ((unsigned int ) time (NULL)); while (1) { printf ( "玩家走\n" ); PlayerBoard(board, ROW, COL); DisplayBoard(board, ROW, COL); ret = IsWin(board, ROW, COL); if (ret != 'C' ) break ; printf ( "电脑走\n" ); ComputerBoard(board, ROW, COL); DisplayBoard(board, ROW, COL); ret = IsWin(board, ROW, COL); if (ret != 'C' ) break ; } if (ret == '*' ) printf ( "玩家胜利!\n" ); else if (ret == '#' ) printf ( "电脑胜利!\n" ); else printf ( "平局!\n" ); } int main() { //三子棋 int input = 1; while (input) { Menu(); printf ( "输入1开始游戏,输入0退出游戏。\n请输入->" ); scanf ( "%d" , &input); switch (input) { case 1: game(); printf ( "开始游戏\n" ); break ; case 0: printf ( "游戏结束\n" ); break ; default : printf ( "非法输入,请重试!\n" ); } } return 0; } |
运行图片
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原文链接:https://blog.csdn.net/ImwaterP/article/details/119235649